if(item.getCount() < consumption)
{
player.sendPacket(Msg.YOU_DONT_HAVE_ENOUGH_SPIRITSHOTS_NEEDED_FOR_A_PET_SERVITOR);
return;
}
pet.chargeSpiritShot(L2ItemInstance.CHARGED_BLESSED_SPIRITSHOT);
skillid = 2009;
break;
}
pet.broadcastPacket(new MagicSkillUse(pet, pet, skillid, 1, 0, 0));
player.getInventory().destroyItem(item, consumption, false);