for (ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS)
{
TileEntity tile = new BlockVec3(tileEntity).getTileEntityOnSide(tileEntity.getWorldObj(), direction);
if (gasHandler.canReceiveGas(direction, (Gas) EnergyConfigHandler.gasOxygen) && this.getTransmitters().contains(tile))
{
int oxygenToSend = (int) Math.floor(totalOxygen / this.oxygenTiles.size());
if (oxygenToSend > 0)
{