} else {
FieldReader fieldReader = gameData.getFieldReader();
MapObjectReader moReader = gameData.getMapObjectReader();
RestrictedToNation resToNation = gameData.getRestrictedToNation();
if (fieldReader.areMapObjectsAvailable(to)) {
Iterator<Long> mapObjects = fieldReader.getMapObjects(to);
while (mapObjects.hasNext()) {
Long mo = mapObjects.next();
if (moReader.isMapObjectOwnerAvailable(mo)) {
Long toOwner = moReader.getMapObjectOwner(mo);