Examples of applyVitality()


Examples of l2p.gameserver.model.L2Character.applyVitality()

          {
            broadcastPacket(new SpawnEmitter(this, attacker));
            ThreadPoolManager.getInstance().scheduleGeneral(new SoulConsumeTask(attacker), 1000);
          }
          xpsp[0] = applyOverhit(killer, xpsp[0]);
          xpsp = attacker.applyVitality(this, xpsp[0], xpsp[1], 1.0);
          attacker.addExpAndSp((long) xpsp[0], (long) xpsp[1], false, true);
        }
        rewards.remove(attacker);
      }
      else
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Examples of l2p.gameserver.model.L2Player.applyVitality()

          {
            broadcastPacket(new SpawnEmitter(this, attacker));
            ThreadPoolManager.getInstance().scheduleGeneral(new SoulConsumeTask(attacker), 1000);
          }
          xpsp[0] = applyOverhit(killer, xpsp[0]);
          xpsp = attacker.applyVitality(this, xpsp[0], xpsp[1], 1.0);
          attacker.addExpAndSp((long) xpsp[0], (long) xpsp[1], false, true);
        }
        rewards.remove(attacker);
      }
      else
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