}
for (int j = collisionTree._start; j < collisionTree._end; j++) {
storeB = dataB.getPrimitiveVertices(collisionTree._primitiveIndices[j], collisionTree._section, storeB);
// to world space
for (int t = 0; t < storeB.length; t++) {
transformB.applyForward(storeB[t]);
}
if (Intersection.intersection(storeA, storeB)) {
test = true;
aList.add(new PrimitiveKey(_primitiveIndices[i], _section));
bList.add(new PrimitiveKey(collisionTree._primitiveIndices[j], collisionTree._section));