charSummary.setLocalTranslation(.126f, -0.1224f, 7.76f);
Singleton.get().getSceneManager().changeCharNode(charSummary,Action.ADD);
//FIXME end of move this out
}
});
pan.afterDisplayInit();
}
});
//NICE TO HAVE:
//display x characters for x races
//change input handler to only allow left,right, escape and enter