Examples of advanceToNextPlayer()


Examples of com.barrybecker4.game.multiplayer.galactic.GalacticController.advanceToNextPlayer()

        if (e.getSource() == commandButton_) {

            // if the current player does not own any planets, then advance to the next player
            if (Galaxy.getPlanets((GalacticPlayer) gc.getCurrentPlayer()).size() == 0)  {
                gc.advanceToNextPlayer();
            }

            showOrdersDialog(gc);
        }
        else if (e.getSource() == passButton_) {
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Examples of com.barrybecker4.game.multiplayer.galactic.GalacticController.advanceToNextPlayer()

            }

            showOrdersDialog(gc);
        }
        else if (e.getSource() == passButton_) {
           gc.advanceToNextPlayer();
        }
    }

    /**
     * Open the command dialog to get the players commands
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Examples of com.barrybecker4.game.multiplayer.galactic.GalacticController.advanceToNextPlayer()

        GalacticTurn gmove = GalacticTurn.createMove((lastMove==null)? 0 : lastMove.moveNumber + 1);
        gc.makeMove(gmove);
        */
        this.refresh();

        gc.advanceToNextPlayer();
        return false;
    }

    /**
     * This will run all the battle simulations needed to calculate the result and put it in the new move.
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Examples of com.barrybecker4.game.multiplayer.poker.PokerController.advanceToNextPlayer()

           // open the command dialog to get the players commands
           PokerPlayer currentPlayer = (PokerPlayer) pc.getCurrentPlayer().getActualPlayer();

           // if the current player has folded, then advance to the next player.
           if (currentPlayer.hasFolded())  {
               pc.advanceToNextPlayer();
           }

           BettingDialog bettingDialog = new BettingDialog(pc, getParent());

           boolean canceled = bettingDialog.showDialog();
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Examples of com.barrybecker4.game.multiplayer.poker.PokerController.advanceToNextPlayer()

           boolean canceled = bettingDialog.showDialog();
           if ( !canceled ) {
               PokerAction action = (PokerAction)currentPlayer.getAction(pc);
               applyPokerAction(action, currentPlayer);

               pc.advanceToNextPlayer();
           }
        }
    }

    /**  apply the players action : fold, check, call, raise */
 
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Examples of com.barrybecker4.game.multiplayer.poker.PokerController.advanceToNextPlayer()

        String msg = applyAction(action, robot);
        pc.addRecentRobotAction(action);

        JOptionPane.showMessageDialog(parent_, msg, robot.getName(), JOptionPane.INFORMATION_MESSAGE);
        refresh();
        pc.advanceToNextPlayer();

        return false;
    }

    /**
 
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