actor.broadcastPacketToOthers(new MagicSkillUse(actor, actor, 454, 1, 3000, 0));
step_stage2 = 3;
return true;
case 3:
actor.addStatFunc(new FuncMul(Stats.MAGIC_ATTACK_SPEED, 0x40, actor, 5));
actor.addStatFunc(new FuncMul(Stats.MAGIC_DAMAGE, 0x40, actor, 10));
actor.addStatFunc(new FuncMul(Stats.PHYSICAL_DAMAGE, 0x40, actor, 10));
actor.addStatFunc(new FuncMul(Stats.RUN_SPEED, 0x40, actor, 3));
actor.addSkill(SkillTable.getInstance().getInfo(1467, 1));
actor.sendChanges();
step_stage2 = 4;