*/
public void setColorAndOpacity (final ColorRGBA color) {
setColor(color);
final WorldManager wm = ClientContextJME.getWorldManager();
wm.addRenderUpdater(new RenderUpdater() {
public void update(Object arg0) {
BlendState as = (BlendState)
wm.getRenderManager().createRendererState(RenderState.StateType.Blend);