player.addAttribute("baby_dragon", Type.INT);
// Bank system
player.addRPSlot("bank", 30, Definition.HIDDEN);
player.addRPSlot("bank_ados", 30, Definition.HIDDEN);
player.addRPSlot("zaras_chest_ados", 30, Definition.HIDDEN);
player.addRPSlot("bank_fado", 30, Definition.HIDDEN);
player.addRPSlot("bank_nalwor", 30, Definition.HIDDEN);
// Kills recorder - needed for quest
player.addRPSlot("!kills", 1, Definition.HIDDEN);