War.war.badMsg(player, "Too many warzones already! To change the maximum, use /warcfg maxzone:20.");
return;
} else if (warzone == null) {
// create the warzone
warzone = new Warzone(this.player.getLocation().getWorld(), this.zoneName);
warzone.addAuthor(player.getName());
War.war.getIncompleteZones().add(warzone);
warzone.getVolume().setZoneCornerOne(corner1Block);
War.war.msg(this.player, "Warzone " + warzone.getName() + " created. Corner 1 set to x:" + corner1Block.getX() + " y:" + corner1Block.getY() + " z:" + corner1Block.getZ() + ". ");
War.war.log(player.getName() + " created warzone " + zoneName + " by setting its corner 1", Level.INFO);
} else if (!this.isPlayerAuthorOfZoneOrAdmin(warzone)) {