* @param target The defending entity
* @param skillType The skill being used
*/
private static void startGainXp(McMMOPlayer mcMMOPlayer, LivingEntity target, SkillType skillType, double multiplier) {
double baseXP = 0;
XPGainReason xpGainReason;
if (target instanceof Player) {
if (!ExperienceConfig.getInstance().getExperienceGainsPlayerVersusPlayerEnabled()) {
return;
}