/* 733 */ this.verts[0] = new Point3d(points[0].x, points[0].y, points[0].z);
/* */
/* 735 */ for (int i = 0; i < this.planes.length; i++) {
/* 736 */ this.pDotN[i] = 0.0D;
/* */ }
/* 738 */ this.planes[0] = new Vector4d(1.0D, 0.0D, 0.0D, -points[0].x);
/* 739 */ this.planes[1] = new Vector4d(-1.0D, 0.0D, 0.0D, points[0].x);
/* 740 */ this.planes[2] = new Vector4d(0.0D, 1.0D, 0.0D, -points[0].y);
/* 741 */ this.planes[3] = new Vector4d(0.0D, -1.0D, 0.0D, points[0].y);
/* 742 */ this.planes[4] = new Vector4d(0.0D, 0.0D, 1.0D, -points[0].z);
/* 743 */ this.planes[5] = new Vector4d(0.0D, 0.0D, -1.0D, points[0].z);
/* 744 */ this.mag[0] = 1.0D;
/* 745 */ this.mag[1] = 1.0D;
/* 746 */ this.mag[2] = 1.0D;
/* 747 */ this.mag[3] = 1.0D;
/* 748 */ this.mag[4] = 1.0D;