Examples of Unit


Examples of ch.fusun.baron.unit.Unit

  @Override
  public Collection<TileChild> getChildren(Tile model) {
    Collection<Unit> units = unitService.getUnits(model);
    Collection<TileChild> children = new ArrayList<TileChild>();
    if (units != null && !units.isEmpty()) {
      Unit unit = units.iterator().next();
      Dynasty dynasty = (Dynasty) propertyService.getOwnership(unit);
      if (unit != null) {
        children.add(new UnitDynastyTileChild(dynasty));
      }
    }
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Examples of ch.njol.skript.lang.Unit

  @Nullable
  protected Unit[] get(final Event e) {
    final Number a = amount.getSingle(e);
    if (a == null)
      return null;
    final Unit u = unit.clone();
    u.setAmount(a.doubleValue());
    final Unit[] one = (Unit[]) Array.newInstance(unit.getClass(), 1);
    one[0] = u;
    return one;
  }
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Examples of civquest.units.Unit

    System.out.println("before done");
   

    MapData mapData = Game.getMapData();
    Unit unit = mapData.getUnit(unitID);

    // performs all necessary datastructure-upgrades (references
    // Field -> Unit, etc.)
    Game.getGame().remove(unit);
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Examples of com.cedarsoft.unit.Unit

    return symbol.value();
  }

  public static boolean isUnit( @Nonnull Class<? extends Annotation> unitType ) {
    Unit unit = unitType.getAnnotation( Unit.class );
    return unit != null;
  }
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Examples of com.eclipsesource.tabris.passepartout.Unit

    assertFalse( complies );
  }

  @Test
  public void testReturnsFalsForUnsupportedUnit() {
    Unit unit = mock( Unit.class );
    when( unit.getValue() ).thenReturn( BigDecimal.ONE );
    MaxWidthCondition condition = new MaxWidthCondition( unit );

    boolean complies = condition.compliesWith( PassPartoutTestUtil.createEnvironment() );

    assertFalse( complies );
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Examples of com.eclipsesource.tabris.passepartout.Unit

    assertFalse( complies );
  }

  @Test
  public void testReturnsFalsForUnsupportedUnit() {
    Unit unit = mock( Unit.class );
    when( unit.getValue() ).thenReturn( BigDecimal.ONE );
    MinWidthCondition condition = new MinWidthCondition( unit );

    boolean complies = condition.compliesWith( PassPartoutTestUtil.createEnvironment() );

    assertFalse( complies );
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Examples of com.esri.gpt.framework.util.TimePeriod.Unit

  long value = getValue();
  StringBuilder sb = new StringBuilder();

  Unit[] vals = Unit.values();
  for (int i = vals.length - 1; i >= 0; i--) {
    Unit u = vals[i];
    if (!u.isToStringeable())
      continue;
    if (value >= u.getMilliseconds()) {
      long part = value / u.getMilliseconds();
      value = value % u.getMilliseconds();
      if (sb.length() > 0)
        sb.append(", ");
        sb.append(Long.toString(part)).append(" ").append(u.name().toLowerCase()).append(part > 1 ? "s" : "");
    }
  }

  return sb.length() > 0 ? sb.toString() : "0";
}
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Examples of com.fray.evo.util.Unit

  }

  private double consumesUnitSupply()
  {
            if(getConsumes() != null){
                Unit consumes = (Unit) getConsumes();
                if(consumes == ZergUnitLibrary.Zergling){
                    return 0.5;
                }
                return consumes.getSupply();
            }
            return 0;
  }
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Examples of com.github.clentfort.dota2.dota.Unit

  public static final String BASE_UNIT = "npc_dota_units_base";
  public static final String BASE_HERO = "npc_dota_hero_base";
  public static final String BASE_ABILITY = "ability_base";
 
  protected static Unit baseUnit(ParserObject baseObject) throws ParserException  {
    Unit baseUnit = new Unit();
    baseUnit.setName("base");
    baseUnit.setLevel(baseObject.getInt("Level"));
    baseUnit.setAncient(baseObject.optBoolean("IsAncient"));
    baseUnit.setNeutral(baseObject.optBoolean("IsNeutralUnitType"));
   
    Unit.Abilities abilities = new Unit.Abilities();
    baseUnit.setAbilities(abilities);
   
    Unit.Armor armor = new Unit.Armor();
    armor.setPhysical(baseObject.getDouble("ArmorPhysical"));
    armor.setMagical(baseObject.getDouble("ArmorMagical"));
    baseUnit.setArmor(armor);
   
    Unit.Attack attack = new Unit.Attack();
    attack.setAttackCapabilities(baseObject.getString("AttackCapabilities"));
    Unit.Attack.Damage damage = new Unit.Attack.Damage();
    damage.setDamageType(baseObject.getString("AttackDamageType"));
    damage.setMin(baseObject.getInt("AttackDamageMin"));
    damage.setMax(baseObject.getInt("AttackDamageMax"));
    attack.setDamage(damage);
    attack.setRate(baseObject.getDouble("AttackRate"));
    attack.setRange(baseObject.getInt("AttackRange"));
    attack.setProjectileSpeed(baseObject.getInt("ProjectileSpeed"));
    baseUnit.setAttack(attack);
   
    Unit.Attributes attributes = new Unit.Attributes();
    attributes.setPrimary(baseObject.getString("AttributePrimary"));
    UnitAttribute strength = new UnitAttribute();
    strength.setBase(baseObject.getInt("AttributeBaseStrength"));
    strength.setGain(baseObject.getDouble("AttributeStrengthGain"));
    attributes.setStrength(strength);
    UnitAttribute intelligence = new UnitAttribute();
    intelligence.setBase(baseObject.getInt("AttributeBaseIntelligence"));
    intelligence.setGain(baseObject.getDouble("AttributeIntelligenceGain"));
    attributes.setIntelligence(intelligence);
    UnitAttribute agility = new UnitAttribute();
    agility.setBase(baseObject.getInt("AttributeBaseAgility"));
    agility.setGain(baseObject.getDouble("AttributeAgilityGain"));
    attributes.setAgility(agility);
    baseUnit.setAttributes(attributes);
   
    Unit.Bounty bounty = new Unit.Bounty();
    bounty.setXp(baseObject.getInt("BountyXP"));
    Unit.Bounty.Gold gold = new Unit.Bounty.Gold();
    gold.setMin(baseObject.getInt("BountyGoldMin"));
    gold.setMax(baseObject.getInt("BountyGoldMax"));
    bounty.setGold(gold);
    baseUnit.setBounty(bounty);
   
    Unit.Movement movement = new Unit.Movement();
    movement.setMovementCapabilities(baseObject.getString("MovementCapabilities"));
    movement.setSpeed(baseObject.getInt("MovementSpeed"));
    movement.setTurnRate(baseObject.getDouble("MovementTurnRate"));
    baseUnit.setMovement(movement);
   
    Unit.Stats stats = new Unit.Stats();
    UnitStatus health = new UnitStatus();
    health.setBase(baseObject.getInt("StatusHealth"));
    health.setRegeneration(baseObject.getDouble("StatusHealthRegen"));
    stats.setHealth(health);
    UnitStatus mana = new UnitStatus();
    mana.setBase(baseObject.getInt("StatusMana"));
    mana.setRegeneration(baseObject.getDouble("StatusManaRegen"));
    stats.setMana(mana);
    baseUnit.setStats(stats);
   
    Unit.Vision vision = new Unit.Vision();
    vision.setDay(baseObject.getInt("VisionDaytimeRange"));
    vision.setNight(baseObject.getInt("VisionNighttimeRange"));
    baseUnit.setVision(vision);
    return baseUnit;
  }
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Examples of com.google.gwt.dom.client.Style.Unit

            if ("".equals(s)) {
                return null;
            }

            float size = 0;
            Unit unit = null;

            MatchResult matcher = sizePattern.exec(s);
            if (matcher.getGroupCount() > 1) {

                size = Float.parseFloat(matcher.getGroup(1));
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