Examples of UIReactionStep


Examples of com.poker.ui.robot.reaction.UIReactionStep

    @Override
    public void addReactionsBB() {

        UIReactionSeq reactionSeq;
        UIReactionStep reactionStep;
        // redesign
        //UIReaction.UIR_BB_SET
        reactionSeq = new UIReactionSeq();
        reactionStep = new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, getPtBBButton());

        reactionSeq.addReactionStep(reactionStep);

        reactionStep = new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_CLICK, KeyEvent.VK_ESCAPE, null);
        reactionSeq.addReactionStep(reactionStep);

        reactionStep = new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, getPtAutoPost());

        reactionSeq.addReactionStep(reactionStep);

        addUiReactionToSeq(UIReaction.UIR_BB_SET, reactionSeq);
        // redesign
        //UIReaction.UIR_BB_WAIT_FOR

        reactionSeq = new UIReactionSeq();
        reactionStep = new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, getPtBBWaitButton());

        reactionSeq.addReactionStep(reactionStep);

        addUiReactionToSeq(UIReaction.UIR_BB_WAIT_FOR, reactionSeq);
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Examples of com.poker.ui.robot.reaction.UIReactionStep

    @Override
    public void addReactionsActions() {

        UIReactionSeq reactionSeq;
        final UIReactionStep reactionStep;

        //UIReaction.UIR_ACTION_FOLD
        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(295, 335)));

        addUiReactionToSeq(UIReaction.UIR_ACTION_FOLD, reactionSeq);

        //UIReaction.UIR_ACTION_CHECK
        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(365, 335)));

        addUiReactionToSeq(UIReaction.UIR_ACTION_CHECK, reactionSeq);
       
        //UIReaction.UIR_ACTION_ALLIN
        // redesign       
        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(447, 295)));
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_WAIT,
                null, 300, null));
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(434, 330)));

        addUiReactionToSeq(UIReaction.UIR_ACTION_ALLIN, reactionSeq);
       

        //UIReaction.UIR_ACTION_RAISE
        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(449, 309)));
        for (int i = 0; i < 7; i++) {
            reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                    UIReactionDoing.KEY_CLICK, KeyEvent.VK_DELETE, null));
        }
        for (int i = 0; i < 7; i++) {
            reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                    UIReactionDoing.KEY_CLICK, KeyEvent.VK_BACK_SPACE, null));
        }
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_PRESS, KeyEvent.VK_CONTROL, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_PRESS, KeyEvent.VK_V, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_RELEASE, KeyEvent.VK_V, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_RELEASE, KeyEvent.VK_CONTROL, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(435, 335)));

        addUiReactionToSeq(UIReaction.UIR_ACTION_RAISE, reactionSeq);

        //UIReaction.UIR_ACTION_CALL
        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(360, 335)));

        addUiReactionToSeq(UIReaction.UIR_ACTION_CALL, reactionSeq);

        //UIReaction.UIR_CLOSE_WINDOW
        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(476, 9)));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(203, 293)));

        addUiReactionToSeq(UIReaction.UIR_CLOSE_WINDOW, reactionSeq);
       

      //UIReaction.UIR_ACCEPT_SYSTEM_WINDOW
        reactionSeq = new UIReactionSeq();
       
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(203, 293)));

        addUiReactionToSeq(UIReaction.UIR_ACCEPT_SYSTEM_WINDOW, reactionSeq);
       
        //UIReaction.UIR_ACCEPT_SYSTEM_WINDOW_2
        reactionSeq = new UIReactionSeq();
       
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(190, 273)));

        addUiReactionToSeq(UIReaction.UIR_ACCEPT_SYSTEM_WINDOW_2, reactionSeq);

    };
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Examples of com.poker.ui.robot.reaction.UIReactionStep

    @Override
    public void addReactionOpenWindow() {

        UIReactionSeq reactionSeq;
        final UIReactionStep reactionStep;

        //UIReaction.UIReaction.UIR_OPEN_WINDOW

        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(405, 500)));
       
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_MOVE, 0, new Point(1200, 1000)));

        addUiReactionToSeq(UIReaction.UIR_OPEN_WINDOW, reactionSeq);

        //UIR_MN_CLOSE_SYSTEM_WINDOW
        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(376, 414)));
       
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_MOVE, 0, new Point(1200, 1000)));

        addUiReactionToSeq(UIReaction.UIR_MN_CLOSE_SYSTEM_WINDOW, reactionSeq);

        //UIR_TAKE_BUYIN_SUMM
        reactionSeq = new UIReactionSeq();

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(188, 216)));
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_PRESS, InputEvent.BUTTON1_MASK, null));
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_MOVE, 0, new Point(288, 216)));
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_RELEASE, InputEvent.BUTTON1_MASK, null));              
        /* 
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                          UIReactionDoing.KEY_PRESS,
                          KeyEvent.VK_SHIFT, null));
       
        for(int i = 0; i<10; i++){
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                             UIReactionDoing.KEY_CLICK,
                             KeyEvent.VK_RIGHT, null));
        }
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                           UIReactionDoing.KEY_RELEASE,
                           KeyEvent.VK_SHIFT, null));
                          
                           */

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_PRESS, KeyEvent.VK_CONTROL, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_PRESS, KeyEvent.VK_C, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_RELEASE, KeyEvent.VK_C, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_RELEASE, KeyEvent.VK_CONTROL, null));

        addUiReactionToSeq(UIReaction.UIR_TAKE_BUYIN_SUMM, reactionSeq);

        //UIR_ACCEPT_BUYIN
        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(198, 320)));
        addUiReactionToSeq(UIReaction.UIR_ACCEPT_BUYIN, reactionSeq);

        //UIR_REJECT_BUYIN
        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(280, 320)));
        addUiReactionToSeq(UIReaction.UIR_REJECT_BUYIN, reactionSeq);

    };
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Examples of com.poker.ui.robot.reaction.UIReactionStep

    @Override
    public void addReactionsBB() {

        UIReactionSeq reactionSeq;
        UIReactionStep reactionStep;

        //UIReaction.UIR_BB_SET
        reactionSeq = new UIReactionSeq();
        reactionStep = new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, getPtBBButton());

        reactionSeq.addReactionStep(reactionStep);

        reactionStep = new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_CLICK, KeyEvent.VK_ESCAPE, null);
        reactionSeq.addReactionStep(reactionStep);

        reactionStep = new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, getPtAutoPost());

        reactionSeq.addReactionStep(reactionStep);

        addUiReactionToSeq(UIReaction.UIR_BB_SET, reactionSeq);

        //UIReaction.UIR_BB_WAIT_FOR

        reactionSeq = new UIReactionSeq();
        reactionStep = new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, getPtBBWaitButton());

        reactionSeq.addReactionStep(reactionStep);

        addUiReactionToSeq(UIReaction.UIR_BB_WAIT_FOR, reactionSeq);
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Examples of com.poker.ui.robot.reaction.UIReactionStep

    @Override
    public void addReactionsActions() {

        UIReactionSeq reactionSeq;
        final UIReactionStep reactionStep;

        //UIReaction.UIR_ACTION_FOLD
        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(295, 335)));

        addUiReactionToSeq(UIReaction.UIR_ACTION_FOLD, reactionSeq);

        //UIReaction.UIR_ACTION_CHECK
        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(365, 335)));

        addUiReactionToSeq(UIReaction.UIR_ACTION_CHECK, reactionSeq);
       
        //UIReaction.UIR_ACTION_ALLIN
        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(447, 295)));
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_WAIT,
                null, 300, null));
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(434, 330)));

        addUiReactionToSeq(UIReaction.UIR_ACTION_ALLIN, reactionSeq);
       

        //UIReaction.UIR_ACTION_RAISE
        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(449, 309)));
        for (int i = 0; i < 7; i++) {
            reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                    UIReactionDoing.KEY_CLICK, KeyEvent.VK_DELETE, null));
        }
        for (int i = 0; i < 7; i++) {
            reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                    UIReactionDoing.KEY_CLICK, KeyEvent.VK_BACK_SPACE, null));
        }
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_PRESS, KeyEvent.VK_CONTROL, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_PRESS, KeyEvent.VK_V, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_RELEASE, KeyEvent.VK_V, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_RELEASE, KeyEvent.VK_CONTROL, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(435, 335)));

        addUiReactionToSeq(UIReaction.UIR_ACTION_RAISE, reactionSeq);

        //UIReaction.UIR_ACTION_CALL
        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(360, 335)));

        addUiReactionToSeq(UIReaction.UIR_ACTION_CALL, reactionSeq);

        //UIReaction.UIR_CLOSE_WINDOW
        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(476, 9)));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(203, 293)));

        addUiReactionToSeq(UIReaction.UIR_CLOSE_WINDOW, reactionSeq);
       

      //UIReaction.UIR_ACCEPT_SYSTEM_WINDOW
        reactionSeq = new UIReactionSeq();
       
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(203, 293)));

        addUiReactionToSeq(UIReaction.UIR_ACCEPT_SYSTEM_WINDOW, reactionSeq);
       
        //UIReaction.UIR_ACCEPT_SYSTEM_WINDOW_2
        reactionSeq = new UIReactionSeq();
       
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(175, 273)));

        addUiReactionToSeq(UIReaction.UIR_ACCEPT_SYSTEM_WINDOW_2, reactionSeq);

    };
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Examples of com.poker.ui.robot.reaction.UIReactionStep

    @Override
    public void addReactionsRebuy() {

        UIReactionSeq reactionSeq;
        final UIReactionStep reactionStep;

        //UIReaction.UIReaction.UIR_REBUY

        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(27, 258)));
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(59, 216)));
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(187, 216)));

        for (int i = 0; i < 10; i++) {
            reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                    UIReactionDoing.KEY_CLICK, KeyEvent.VK_DELETE, null));
        }

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_PRESS, KeyEvent.VK_CONTROL, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_PRESS, KeyEvent.VK_V, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_RELEASE, KeyEvent.VK_V, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_RELEASE, KeyEvent.VK_CONTROL, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(187, 319)));

        addUiReactionToSeq(UIReaction.UIR_REBUY, reactionSeq);
    };
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Examples of com.poker.ui.robot.reaction.UIReactionStep

    @Override
    public void addReactionOpenWindow() {

        UIReactionSeq reactionSeq;
        final UIReactionStep reactionStep;

        //UIReaction.UIReaction.UIR_OPEN_WINDOW

        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(405, 500)));
       
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_MOVE, 0, new Point(1200, 1000)));

        addUiReactionToSeq(UIReaction.UIR_OPEN_WINDOW, reactionSeq);

        //UIR_MN_CLOSE_SYSTEM_WINDOW
        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(376, 414)));
       
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_MOVE, 0, new Point(1200, 1000)));

        addUiReactionToSeq(UIReaction.UIR_MN_CLOSE_SYSTEM_WINDOW, reactionSeq);

        //UIR_TAKE_BUYIN_SUMM
        reactionSeq = new UIReactionSeq();

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(188, 216)));
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_PRESS, InputEvent.BUTTON1_MASK, null));
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_MOVE, 0, new Point(288, 216)));
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_RELEASE, InputEvent.BUTTON1_MASK, null));              
        /* 
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                          UIReactionDoing.KEY_PRESS,
                          KeyEvent.VK_SHIFT, null));
       
        for(int i = 0; i<10; i++){
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                             UIReactionDoing.KEY_CLICK,
                             KeyEvent.VK_RIGHT, null));
        }
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                           UIReactionDoing.KEY_RELEASE,
                           KeyEvent.VK_SHIFT, null));
                          
                           */

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_PRESS, KeyEvent.VK_CONTROL, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_PRESS, KeyEvent.VK_C, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_RELEASE, KeyEvent.VK_C, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_RELEASE, KeyEvent.VK_CONTROL, null));

        addUiReactionToSeq(UIReaction.UIR_TAKE_BUYIN_SUMM, reactionSeq);

        //UIR_ACCEPT_BUYIN
        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(198, 320)));
        addUiReactionToSeq(UIReaction.UIR_ACCEPT_BUYIN, reactionSeq);

        //UIR_REJECT_BUYIN
        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(280, 320)));
        addUiReactionToSeq(UIReaction.UIR_REJECT_BUYIN, reactionSeq);

    };
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Examples of com.poker.ui.robot.reaction.UIReactionStep

          Thread.sleep(50);
        } catch (InterruptedException e) {
          e.printStackTrace();
        }
       
        UIReactionStep reactionStep;
        for (int i = 0; i < reactionQueue.size(); i++) {
          try {
              Thread.sleep(10);
            } catch (InterruptedException e) {
              e.printStackTrace();
            }
            reactionStep = reactionQueue.get(i);
            if (reactionStep.getUiReactionPrimitive() == UIReactionPrimitive.UIRP_WAIT) {
              sleepThis(reactionStep.getUiReactionKey());             
            }
            else
            if (reactionStep.getUiReactionPrimitive() == UIReactionPrimitive.UIRP_KEYBOARD) {
                if (reactionStep.getUiReactionDoing() == UIReactionDoing.KEY_CLICK) {
                    pressButton(reactionStep.getUiReactionKey());
                } else if (reactionStep.getUiReactionDoing() == UIReactionDoing.KEY_PRESS) {
                    pressButtonOnly(reactionStep.getUiReactionKey());
                } else if (reactionStep.getUiReactionDoing() == UIReactionDoing.KEY_RELEASE) {
                    releaseButtonOnly(reactionStep.getUiReactionKey());
                }
            } else if (reactionStep.getUiReactionPrimitive() == UIReactionPrimitive.UIRP_MOUSE) {
                if (reactionStep.getUiReactionDoing() == UIReactionDoing.MOUSE_CLICK) {
                    clickPointInArea(reactionStep.getPtPosition().x + topX, reactionStep
                            .getPtPosition().y
                            + topY, 2, 0);
                } else if (reactionStep.getUiReactionDoing() == UIReactionDoing.MOUSE_PRESS) {
                    mousePress(reactionStep.getUiReactionKey());
                }
                if (reactionStep.getUiReactionDoing() == UIReactionDoing.MOUSE_RELEASE) {
                    mouseRelease(reactionStep.getUiReactionKey());
                }
                if (reactionStep.getUiReactionDoing() == UIReactionDoing.MOUSE_MOVE) {
                    mouseMove(reactionStep.getPtPosition().x + topX, reactionStep.getPtPosition().y
                            + topY, 2, 2);
                }
            }

        }
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