final NpcInstance actor = getActor();
if (actor.isDead())
{
return;
}
TrapInstance trap;
for (int i = 0; i < 10; i++)
{
trap = new TrapInstance(IdFactory.getInstance().getNextId(), NpcHolder.getInstance().getTemplate(13037), actor, trapSkills[Rnd.get(trapSkills.length)], new Location(Rnd.get(151896, 153608), Rnd.get(145032, 146808), -12584));
trap.spawnMe();
}
}