buff.position(ofsTextures);
texdefs=new TexDef[nTextures];
texlength=new int[nTextures];
texoffs= new int[nTextures];
for(int i=0;i<nTextures;i++){
texdefs[i]=new TexDef(buff);
texlength[i]=texdefs[i].getlenFilename();
texoffs[i]=texdefs[i].getofsFilename();
}