this.power = new MageInt(1);
this.toughness = new MageInt(4);
// Imprint - {tap}: Exile target artifact card from a graveyard
SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new MyrWelderEffect(), new TapSourceCost());
ability.addTarget(new TargetCardInGraveyard(new FilterArtifactCard("artifact card from a graveyard")));
this.addAbility(ability);
// Myr Welder has all activated abilities of all cards exiled with it
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new MyrWelderContinuousEffect()));