Examples of StencilPBO


Examples of net.sf.jiga.xtended.impl.game.gl.StencilPBO

    public void __GLbegin() {
        assert !bounds.isEmpty() : "no bounds defined";
        begin();
        if (GLHandler.ext.PixelBufferObjects.GL_isAvailable() && enabled) {
            if (glPBO == null) {
                glPBO = new StencilPBO(bounds, z, DebugMap._getInstance().isDebugLevelEnabled(PBOModeSTREAMenabled) ? StencilPBO.MODE.MODE_STREAM : StencilPBO.MODE.MODE_DYNAMIC);
                glPBO.addListener(this);
            } else /*
             * in case the context switched off in-between.
             */ {
                glPBO.prepareBufferObject(bounds, z, false);
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