Examples of SpriteSelectMessage


Examples of org.pokenet.server.network.message.SpriteSelectMessage

        }
      }
      /* If this NPC is a sprite selection npc */
      if(m_name.equalsIgnoreCase("Spriter")) {
        p.setSpriting(true);
        TcpProtocolHandler.writeMessage(p.getTcpSession(), new SpriteSelectMessage());
        return;
      }
      /* Box access */
      if(m_isBox) {
        //Send the data for the player's first box, they may change this later
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