* @param h
* @param block
*/
private LevelSelectButton(Point p,double bounds,WorldType world,int level,boolean unlocked) {
super(p,(int)bounds,(int)bounds,
(unlocked?new SpriteBlock(200+SpriteBlock.SPACING,200+SpriteBlock.SPACING,200,200,ASBOTXConfigs.Utility.getButtonsSpriteSheet()):
new SpriteBlock(2*(200+SpriteBlock.SPACING),200+SpriteBlock.SPACING,200,200,ASBOTXConfigs.Utility.getButtonsSpriteSheet())));
this.unlocked=unlocked;
this.world = world;
this.levelNum = level;
this.numberFont=ASBOTXConfigs.getCGFont((int)(bounds/4));