this.toughness = new MageInt(3);
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new TapTargetEffect(), new ColoredManaCost(ColoredManaSymbol.W));
ability.addCost(new TapSourceCost());
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
this.addAbility(new SpellCastControllerTriggeredAbility(new UntapSourceEffect(), filter, false));
}