* @param value4
* the new value
*/
public void setUniform(final String name, final float value1, final float value2, final float value3,
final float value4) {
final ShaderVariableFloat4 shaderUniform = getShaderUniform(name, ShaderVariableFloat4.class);
shaderUniform.value1 = value1;
shaderUniform.value2 = value2;
shaderUniform.value3 = value3;
shaderUniform.value4 = value4;