Examples of Salvageable


Examples of com.gmail.nossr50.skills.salvage.salvageables.Salvageable

            if (maximumQuantity <= 0) {
                reason.add("Maximum quantity of " + key + " must be greater than 0!");
            }

            if (noErrorsInSalvageable(reason)) {
                Salvageable salvageable = SalvageableFactory.getSalvageable(itemMaterial, salvageMaterial, salvageMetadata, minimumLevel, maximumQuantity, maximumDurability, salvageItemType, salvageMaterialType, xpMultiplier);
                salvageables.add(salvageable);
            }
        }
    }
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Examples of com.gmail.nossr50.skills.salvage.salvageables.Salvageable

    }

    public void handleSalvage(Location location, ItemStack item) {
        Player player = getPlayer();

        Salvageable salvageable = mcMMO.getSalvageableManager().getSalvageable(item.getType());

        // Permissions checks on material and item types
        if (!Permissions.salvageItemType(player, salvageable.getSalvageItemType())) {
            player.sendMessage(LocaleLoader.getString("mcMMO.NoPermission"));
            return;
        }

        if (!Permissions.salvageMaterialType(player, salvageable.getSalvageMaterialType())) {
            player.sendMessage(LocaleLoader.getString("mcMMO.NoPermission"));
            return;
        }

        int skillLevel = getSkillLevel();
        int minimumSalvageableLevel = salvageable.getMinimumLevel();

        // Level check
        if (skillLevel < minimumSalvageableLevel) {
            player.sendMessage(LocaleLoader.getString("Salvage.Skills.Adept.Level", minimumSalvageableLevel, StringUtils.getPrettyItemString(item.getType())));
            return;
        }

        if (item.getDurability() != 0 && (getSkillLevel() < Salvage.advancedSalvageUnlockLevel || !Permissions.advancedSalvage(player))) {
            player.sendMessage(LocaleLoader.getString("Salvage.Skills.Adept.Damaged"));
            return;
        }

        int salvageableAmount = Salvage.calculateSalvageableAmount(item.getDurability(), salvageable.getMaximumDurability(), salvageable.getMaximumQuantity());

        if (salvageableAmount == 0) {
            player.sendMessage(LocaleLoader.getString("Salvage.Skills.TooDamaged"));
            return;
        }

        salvageableAmount = Math.max((int) (salvageableAmount * getMaxSalvagePercentage()), 1); // Always get at least something back, if you're capable of salvaging it.

        player.setItemInHand(new ItemStack(Material.AIR));
        location.add(0, 1, 0);

        Map<Enchantment, Integer> enchants = item.getEnchantments();

        if (!enchants.isEmpty()) {
            ItemStack enchantBook = arcaneSalvageCheck(enchants);

            if (enchantBook != null) {
                Misc.dropItem(location, enchantBook);
            }
        }

        byte salvageMaterialMetadata = (salvageable.getSalvageMaterialMetadata() != (byte) -1) ? salvageable.getSalvageMaterialMetadata() : 0;

        Misc.dropItems(location, new MaterialData(salvageable.getSalvageMaterial(), salvageMaterialMetadata).toItemStack(salvageableAmount), 1);

        // BWONG BWONG BWONG - CLUNK!
        if (Config.getInstance().getSalvageAnvilUseSoundsEnabled()) {
            player.playSound(player.getLocation(), Sound.ANVIL_USE, Misc.ANVIL_USE_VOLUME, Misc.ANVIL_USE_PITCH);
            player.playSound(player.getLocation(), Sound.ITEM_BREAK, 1.0F, 1.0F);
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