}
public void render(GameContainer container, Graphics g)
throws SlickException {
IngameState state = (IngameState) this.world;
RoundedRectangle r = new RoundedRectangle(x, y,
container.getWidth() - 1, 40, 20);
Color c = Color.blue;
c.a = 0.3f;
Font oldFont = g.getFont();
g.setFont(font);