PokerPlayer player = (PokerPlayer) p.getActualPlayer();
player.getHand().setFaceUp(true);
}
refresh();
RoundOverDialog roundOverDlg = new RoundOverDialog(null, winners, winnings);
Point p = this.getParent().getLocationOnScreen();
// offset the dlg so the board is visible as a reference
roundOverDlg.setLocation((int)(p.getX() + 0.9 * getParent().getWidth()),
(int)(p.getY() + getParent().getHeight() / 3.0));
roundOverDlg.setVisible(true);
}