rootBG.attachChild(modelBG);
WorldManager wm = ClientContextJME.getWorldManager();
RenderManager renderManager = wm.getRenderManager();
ZBufferState buf = (ZBufferState) renderManager.createRendererState(
RenderState.RS_ZBUFFER);
buf.setEnabled(true);
buf.setFunction(ZBufferState.TestFunction.LessThanOrEqualTo);
MaterialState matState =
(MaterialState) renderManager.createRendererState(
RenderState.RS_MATERIAL);
// matState.setDiffuse(color);
rootBG.setRenderState(matState);
rootBG.setRenderState(buf);
Entity entity = new Entity(loadedModel.getWonderlandName());
RenderComponent scene = renderManager.createRenderComponent(rootBG);
entity.addComponent(RenderComponent.class, scene);
scene.setLightingEnabled(loadedModel.getImportSettings().isLightingEnabled());
entity.addComponent(TransformProcessorComponent.class,