Examples of PlayerData

  • org.cspoker.ai.opponentmodels.weka.PlayerData
    Class that tracks player statistics when playing games. @author guy

  • Examples of com.flansmod.common.PlayerData

      @Override
      public Vec3 getSpawnPoint(EntityPlayerMP player)
      {
        if(teamsManager.currentRound == null)
          return null;
        PlayerData data = getPlayerData(player);
        List<ITeamObject> validSpawnPoints = new ArrayList<ITeamObject>();
        if(data.newTeam == null)
          return null;
       
        //Check each team's spawnpoints
    View Full Code Here

    Examples of com.flansmod.common.PlayerData

          {
            hitboxes.add(new PlayerHitbox(player, bodyAxes.findLocalAxesGlobally(rightArmAxes), new Vector3f(originXRight, 1.3F, originZRight), new Vector3f(gunType.shieldOrigin.y, -1.05F + gunType.shieldOrigin.x, -1F / 16F + gunType.shieldOrigin.z), new Vector3f(gunType.shieldDimensions.y, gunType.shieldDimensions.x, gunType.shieldDimensions.z), EnumHitboxType.RIGHTITEM))
          }
         
          //Add left hand shield box
          PlayerData data = PlayerHandler.getPlayerData(player);
          if(gunType.oneHanded && data.offHandGunSlot != 0)
          {
            ItemStack leftHandStack = null;
            //Client side other players
            if(player.worldObj.isRemote && !FlansMod.proxy.isThePlayer(player))
    View Full Code Here

    Examples of com.flansmod.common.PlayerData

          }
          else return penetratingPower;
        }
        case LEFTITEM :
        {
          PlayerData data = PlayerHandler.getPlayerData(player);
          if(data.offHandGunSlot != 0)
          {
            ItemStack leftHandStack = null;
            if(player.worldObj.isRemote && !FlansMod.proxy.isThePlayer(player))
              leftHandStack = data.offHandGunStack;
    View Full Code Here

    Examples of com.flansmod.common.PlayerData

      }

      @Override
      public void playerKilled(EntityPlayerMP player, DamageSource source)
      {
        PlayerData playerData = getPlayerData(player);
        EntityPlayerMP attacker = getPlayerFromDamageSource(source);
        if(attacker != null)
        {
          PlayerData attackerData = getPlayerData(attacker);
         
          //They killed themself. Oh noes. Do nothing
          if(attacker == player)
          {
            //playerData.score--;
    View Full Code Here

    Examples of com.flansmod.common.PlayerData

      @Override
      public Vec3 getSpawnPoint(EntityPlayerMP player)
      {
        if(teamsManager.currentRound == null)
          return null;
        PlayerData data = getPlayerData(player);
        List<ITeamObject> validSpawnPoints = new ArrayList<ITeamObject>();
        if(data.newTeam == null)
          return null;
       
        //Check each team's spawnpoints
    View Full Code Here

    Examples of com.flansmod.common.PlayerData

      @Override
      public Vec3 getSpawnPoint(EntityPlayerMP player)
      {
        if(teamsManager.currentRound == null)
          return null;
        PlayerData data = getPlayerData(player);
        List<ITeamObject> validSpawnPoints = new ArrayList<ITeamObject>();
        if(data.newTeam == null)
          return null;
       
        ArrayList<ITeamBase> bases = teamsManager.currentRound.map.getBasesPerTeam(teamsManager.currentRound.getTeamID(data.newTeam));
    View Full Code Here

    Examples of com.flansmod.common.PlayerData

          //Flag belongs to some team other than spectators
          if(flag.getBase().getOwnerID() > 1)
          {
            //Get the player's team and teamID
            Team playerTeam = getPlayerData(player).team;
            PlayerData playerData = getPlayerData(player);
            Team flagTeam = teamsManager.getTeam(flag.getBase().getOwnerID());
           
            //Make sure they are in the game and on the right map
            if(playerTeam != null && playerTeam != Team.spectators && flag.getBase().getMap() == teamsManager.currentRound.map)
            {
    View Full Code Here

    Examples of com.flansmod.common.PlayerData

      @Override
      public Vec3 getSpawnPoint(EntityPlayerMP player)
      {
        if(teamsManager.currentRound == null)
          return null;
        PlayerData data = getPlayerData(player);
        List<ITeamObject> validSpawnPoints = new ArrayList<ITeamObject>();
        if(data.newTeam == null)
          return null;
       
        ArrayList<ITeamBase> bases = teamsManager.currentRound.map.getBasesPerTeam(teamsManager.currentRound.getTeamID(data.newTeam));
    View Full Code Here

    Examples of com.flansmod.common.PlayerData

        {
          EntityLivingBase entity = (EntityLivingBase)data[1];
          if(entity instanceof EntityPlayer)
          {
            EntityPlayer player = (EntityPlayer)entity;
            PlayerData playerData = PlayerHandler.getPlayerData(player, Side.CLIENT);
            if(playerData.offHandGunSlot != 0)
            {
              GunAnimations animations = FlansModClient.gunAnimationsLeft.get(data[1]);
              if(animations == null)
              {
    View Full Code Here

    Examples of com.flansmod.common.PlayerData

     
      public void displayScoreboardGUI()
      {
        for(EntityPlayer player : getPlayers())
        {
          PlayerData data = PlayerHandler.getPlayerData(player);
          if(!data.builder)
            sendPacketToPlayer(new PacketRoundFinished(scoreDisplayTime), (EntityPlayerMP)player);
        }
      }
    View Full Code Here
    TOP
    Copyright © 2018 www.massapi.com. All rights reserved.
    All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.