Examples of Player


Examples of fr.soleil.comete.swt.both.Player

            root.addNodes(child);
        }
        tree.setRootNode(root);

        //Player
        player = new Player(parent, SWT.NONE);
        GridData playerData = new GridData(600, 300);
        playerData.verticalAlignment = GridData.BEGINNING;
        player.setLayoutData(playerData);
        player.initSlider(10);
        player.setIndex(0);
View Full Code Here

Examples of fr.tchocolate.qbe.entities.Player

   
    TextureManager.loadTextures();
    MapGenerator.genMap("map1.map");
    map1 = new Map("map1.map");
   
    player = new Player(new Vector3f(1, 6, 1), new Vector3f(0, 0, 0));
    player.setWorld(map1);
  }
View Full Code Here

Examples of frontend.alphaspawn.Player

    // Do some checkup on the string to be sure it is the answer
    // from the server and not some player message.
    int playerID = chatMsg.getPlayerID();
    String message = chatMsg.getMessage();
    ASArena arena = ASArena.getInstance();
    Player sender = arena.getPlayer( playerID );
   
    if ( sender != null ) {
      // A player sended the message
      // We are waiting for a message from the server...not a player
      return;
View Full Code Here

Examples of game.Player

   * Create a new state and players for each test
   */
  public void setUp()
  {
    state = new ComputerTurnSate();
    p1 = new Player();
    p2 = new Player();
  }
View Full Code Here

Examples of game.entities.Player

    if(cmd[0].equals(Command.ROOM_ENTERED)) {
      yourPlayer.setPlayerID(Integer.parseInt(data));
      ids.put(yourPlayer.getPlayerID(), yourPlayer);
     
    } else if(cmd[0].equals(Command.PLAYER_EXITED)) {
      Player toRemove = ids.remove(Integer.parseInt(data));
      System.out.println(toRemove.getPlayerID() + " HAS EXITED.");
      players.remove(toRemove);
    } else {
      if(yourPlayer.getPlayerID() != -1) {
        int whichPlayer = Integer.parseInt(cmd[1]);
        if(yourPlayer.getPlayerID() == whichPlayer) return;
        String[] info = data.split(",");
        if(cmd[0].equals(Command.NEWCOMER)) {
          registerPlayer(new Player(
              Integer.parseInt(info[0]), Integer.parseInt(info[1]),
              GameSettings.PLAYER_SIZE, GameSettings.PLAYER_SIZE,
              whichPlayer, Integer.parseInt(info[2]), Integer.parseInt(info[3]), Color.RED));
        } else if(cmd[0].equals(Command.INFO)) {
          Player pToMove = null;
          pToMove = ids.get(whichPlayer);
          pToMove.movRight = Boolean.parseBoolean(info[0]);
          pToMove.movLeft = Boolean.parseBoolean(info[1]);
          pToMove.movUp = Boolean.parseBoolean(info[2]);
          pToMove.movDown = Boolean.parseBoolean(info[3]);
          pToMove.movRightBlocked = Boolean.parseBoolean(info[4]);
          pToMove.movLeftBlocked = Boolean.parseBoolean(info[5]);
          pToMove.movUpBlocked = Boolean.parseBoolean(info[6]);
          pToMove.movDownBlocked = Boolean.parseBoolean(info[7]);
          /*pToMove.setLocation(Integer.parseInt(info[0]),
              Integer.parseInt(info[1]));*/
          pToMove.health = Integer.parseInt(info[8]);
        } else if(cmd[0].equals(Command.SYNC_INFO)) {
          Player pToMove = null;
          pToMove = ids.get(whichPlayer);
          pToMove.setLocation(Integer.parseInt(info[0]),
              Integer.parseInt(info[1]));
          //pToMove.health = Integer.parseInt(info[10]);
        } else if(cmd[0].equals(Command.EXISTING)) {
          registerPlayer(new Player(
              Integer.parseInt(info[0]),
              Integer.parseInt(info[1]),  GameSettings.PLAYER_SIZE,
              GameSettings.PLAYER_SIZE, whichPlayer,
              Integer.parseInt(info[2]), Integer.parseInt(info[3]),
              Color.RED));
        } else if(cmd[0].equals(Command.WEP_FIRE)) {
          Player firingPlayer = ids.get(whichPlayer);
          WeaponType firingWep =
            WeaponType.valueOf(info[0]);
 
          BulletCombo.spawnShot(firingWep,
              bullets, firingPlayer, new Point(
View Full Code Here

Examples of game.entity.Player

    this.name = tag.findTagByName("NAME").getValue().toString();
    this.timePlayed = (long) tag.findTagByName("TIME_PLAYED").getValue();
    String startLevel = tag.findTagByName("STARTLEVEL").getValue()
        .toString().toUpperCase();
    level = new Level(tag.findTagByName("LEVELS").findTagByName(startLevel));
    player = new Player(this, tag);
  }
View Full Code Here

Examples of game.player.Player

   * Returns the only instance of RealPlayer in {@link #players}
   * @return the unique RealPlayer
   * @throws RealPlayerException
   */
  public Player getRealPlayer() throws RealPlayerException {
    Player playerFound = null;
    for (Player p:players) {
      if (p instanceof RealPlayer) {
        if(playerFound != null) {
          throw new RealPlayerException("there are several RealPlayers !");
        }
View Full Code Here

Examples of games.pickupbot.Player

    }

    @Override
    public void eventReceived(IrcEvent ircEvent) {
        if (ircEvent.getEventType() == IrcEventType.Kick) {
            this.player = new Player(ircEvent.getArgument("UserKicked"), null);
        } else if (ircEvent.getEventType() == IrcEventType.Part || ircEvent.getEventType() == IrcEventType.Quit) {
            this.player = new Player(ircEvent.getUser(), null);
        }

        if (this.player != null) {
            this.execute();
        }
View Full Code Here

Examples of games.stendhal.client.entity.Player

    super(entity);
   
    if (entity instanceof User) {
      drawColor = COLOR_USER;
    } else if (entity instanceof Player) {
      final Player player = (Player) entity;

      choosePlayerColor(player);
     
      // Follow the ghost mode changes of other players
      entity.addChangeListener(new EntityChangeListener() {
View Full Code Here

Examples of games.stendhal.server.entity.player.Player

   * Tests for name.
   */
  @Test
  public void testname() throws Exception {
    ListRaids script = new ListRaids();
    Player player = PlayerTestHelper.createPlayer("george");
    script.execute(player, null);
    assertThat(player.events().get(0).toString(), containsString("CreateRaid"));
  }
View Full Code Here
TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.