Examples of PartySpelled


Examples of com.l2jfrozen.gameserver.network.serverpackets.PartySpelled

    {
      mi = new MagicEffectIcons();
    }
   
    // Create the party packet if needed
    PartySpelled ps = null;
    if (summon != null)
    {
      ps = new PartySpelled(summon);
    }
    else if (player != null && player.isInParty())
    {
      ps = new PartySpelled(player);
    }
   
    // Create the olympiad spectator packet if needed
    ExOlympiadSpelledInfo os = null;
    if (player != null && player.isInOlympiadMode())
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Examples of l2p.gameserver.serverpackets.PartySpelled

    if(owner == null)
    {
      return;
    }
    // broadcastPetInfo();
    PartySpelled ps = new PartySpelled(this, true);
    L2Party party = owner.getParty();
    if(party != null)
    {
      party.broadcastToPartyMembers(ps);
    }
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Examples of l2p.gameserver.serverpackets.PartySpelled

        packets.add(new PartySmallWindowAll(activeChar.getParty(), activeChar));
        for(L2Player member : activeChar.getParty().getPartyMembers())
        {
          if(member != activeChar)
          {
            packets.add(new PartySpelled(member, true));
            if((member_pet = member.getPet()) != null)
            {
              packets.add(new PartySpelled(member_pet, true));
            }
            packets.addAll(RelationChanged.update(activeChar, member, activeChar));
          }
        }
        // Если партия уже в СС, то вновь прибывшем посылаем пакет открытия окна СС
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Examples of l2p.gameserver.serverpackets.PartySpelled

      //we do all actions before adding member to a list, this speeds things up a little
      pplayer.add(new PartySmallWindowAll(this, player));
      pplayer.add(new SystemMessage(SystemMessage.YOU_HAVE_JOINED_S1S_PARTY).addString(leader.getName()));
      pmember_proto.add(new SystemMessage(SystemMessage.S1_HAS_JOINED_THE_PARTY).addString(player.getName()));
      pmember_proto.add(new PartySmallWindowAdd(player));
      pmember_proto.add(new PartySpelled(player, true));
      if((player_pet = player.getPet()) != null)
      {
        pmember_proto.add(new ExPartyPetWindowAdd(player_pet));
        pmember_proto.add(new PartySpelled(player_pet, true));
      }
      for(Long storedId : members_list)
      {
        if((member = L2ObjectsStorage.getAsPlayer(storedId)) != null && member != player)
        {
          pmember = new GArray<L2GameServerPacket>();
          pmember.addAll(pmember_proto);
          pmember.addAll(RelationChanged.update(member, player, member));
          member.sendPackets(pmember);
          pplayer.add(new PartySpelled(member, true));
          if((member_pet = member.getPet()) != null)
          {
            pplayer.add(new PartySpelled(member_pet, true));
          }
          pplayer.addAll(RelationChanged.update(player, member, player)); //FIXME
        }
      }
      // Если партия уже в СС, то вновь прибывшем посылаем пакет открытия окна СС
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Examples of l2p.gameserver.serverpackets.PartySpelled

      for(Long storedId : members_list)
      // броадкасты состояний
      {
        if((member = L2ObjectsStorage.getAsPlayer(storedId)) != null)
        {
          broadcastToPartyMembers(member, new PartySpelled(member, true)); // Показываем иконки
          if(member.getPet() != null)
          {
            broadcastToPartyMembers(new ExPartyPetWindowAdd(member.getPet()));
          } // Показываем окошки петов
          // broadcastToPartyMembers(member, new PartyMemberPosition(member)); // Обновляем позицию на карте
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Examples of lineage2.gameserver.network.serverpackets.PartySpelled

   * Method updateEffectIconsImpl.
   */
  public void updateEffectIconsImpl()
  {
    Player owner = getPlayer();
    PartySpelled ps = new PartySpelled(this, true);
    Party party = owner.getParty();
    if (party != null)
    {
      party.broadCast(ps);
    }
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Examples of lineage2.gameserver.network.serverpackets.PartySpelled

        sendPacket(new PartySmallWindowAll(activeChar.getParty(), activeChar));
        for (Player member : activeChar.getParty().getPartyMembers())
        {
          if (member != activeChar)
          {
            sendPacket(new PartySpelled(member, true));
            for (Summon memberPet : member.getSummonList())
            {
              sendPacket(new PartySpelled(memberPet, true));
            }
            sendPacket(RelationChanged.update(activeChar, member, activeChar));
          }
        }
        if (activeChar.getParty().isInCommandChannel())
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Examples of lineage2.gameserver.network.serverpackets.PartySpelled

   * Method updateEffectIconsImpl.
   */
  public void updateEffectIconsImpl()
  {
    Player owner = getPlayer();
    PartySpelled ps = new PartySpelled(this, true);
    Party party = owner.getParty();
    if (party != null)
    {
      party.broadCast(ps);
    }
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Examples of lineage2.gameserver.network.serverpackets.PartySpelled

    List<L2GameServerPacket> list = new ArrayList<L2GameServerPacket>();
    Player owner = getPlayer();
    if (owner == forPlayer)
    {
      list.add(new PetInfo(this));
      list.add(new PartySpelled(this, true));
      if (isPet())
      {
        list.add(new PetItemList((PetInstance) this));
      }
    }
    else
    {
      Party party = forPlayer.getParty();
      if ((getReflection() == ReflectionManager.GIRAN_HARBOR) && ((owner == null) || (party == null) || (party != owner.getParty())))
      {
        return list;
      }
      list.add(new NpcInfo(this, forPlayer));
      if ((owner != null) && (party != null) && (party == owner.getParty()))
      {
        list.add(new PartySpelled(this, true));
      }
      list.add(RelationChanged.update(forPlayer, this, forPlayer));
    }
    if (isInCombat())
    {
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Examples of lineage2.gameserver.network.serverpackets.PartySpelled

    List<L2GameServerPacket> addInfo = new ArrayList<>(4 + (_members.size() * 4));
    List<L2GameServerPacket> pplayer = new ArrayList<>(20);
    pplayer.add(new PartySmallWindowAll(this, player));
    pplayer.add(new SystemMessage(SystemMessage.YOU_HAVE_JOINED_S1S_PARTY).addName(leader));
    addInfo.add(new SystemMessage(SystemMessage.S1_HAS_JOINED_THE_PARTY).addName(player));
    addInfo.add(new PartySpelled(player, true));
    for (Summon summon : player.getSummonList())
    {
      addInfo.add(new ExPartyPetWindowAdd(summon));
      addInfo.add(new PartySpelled(summon, true));
    }
    PartyMemberPosition pmp = new PartyMemberPosition();
    List<L2GameServerPacket> pmember;
    for (Player member : _members)
    {
      if (member != player)
      {
        pmember = new ArrayList<>(addInfo.size() + 4);
        pmember.addAll(addInfo);
        if (_members.size() == 2)
        {
          pmember.add(new PartySmallWindowAll(this, member));
        }
        else
        {
          pmember.add(new PartySmallWindowAdd(member, player, getLootDistribution()));
        }
        pmember.add(new PartyMemberPosition().add(player));
        pmember.add(RelationChanged.update(member, player, member));
        member.sendPacket(pmember);
        pplayer.add(new PartySpelled(member, true));
        for (Summon summon : member.getSummonList())
        {
          pplayer.add(new PartySpelled(summon, true));
        }
        pplayer.add(RelationChanged.update(player, member, player));
        pmp.add(member);
      }
    }
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