Examples of PartySmallWindowAll


Examples of com.l2jfrozen.gameserver.network.serverpackets.PartySmallWindowAll

            for (L2PcInstance member : player.getParty().getPartyMembers())
            {
              // And re-add
              if (member != player)
              {
                member.sendPacket(new PartySmallWindowAll(player, player.getParty()));
              }
            }
          }
         
          if (player.getClan() != null)
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Examples of com.l2jfrozen.gameserver.network.serverpackets.PartySmallWindowAll

    for (L2PcInstance member : getPartyMembers())
    {
      if (member != null)
      {
        member.sendPacket(new PartySmallWindowDeleteAll());
        member.sendPacket(new PartySmallWindowAll(member, this));
        member.broadcastUserInfo();
      }
    }
  }
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Examples of com.l2jfrozen.gameserver.network.serverpackets.PartySmallWindowAll

  {
    if (getPartyMembers().contains(player))
      return;
   
    //sends new member party window for all members
    player.sendPacket(new PartySmallWindowAll(player, this));

    SystemMessage msg = new SystemMessage(SystemMessageId.YOU_JOINED_S1_PARTY);
    msg.addString(getLeader().getName());
    player.sendPacket(msg);
    msg = null;
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Examples of l2p.gameserver.serverpackets.PartySmallWindowAll

      if(activeChar.isInParty())
      {
        L2Summon member_pet;
        //sends new member party window for all members
        //we do all actions before adding member to a list, this speeds things up a little
        packets.add(new PartySmallWindowAll(activeChar.getParty(), activeChar));
        for(L2Player member : activeChar.getParty().getPartyMembers())
        {
          if(member != activeChar)
          {
            packets.add(new PartySpelled(member, true));
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Examples of l2p.gameserver.serverpackets.PartySmallWindowAll

    synchronized(members_list)
    {
      members_list.add(player.getStoredId());
      //sends new member party window for all members
      //we do all actions before adding member to a list, this speeds things up a little
      pplayer.add(new PartySmallWindowAll(this, player));
      pplayer.add(new SystemMessage(SystemMessage.YOU_HAVE_JOINED_S1S_PARTY).addString(leader.getName()));
      pmember_proto.add(new SystemMessage(SystemMessage.S1_HAS_JOINED_THE_PARTY).addString(player.getName()));
      pmember_proto.add(new PartySmallWindowAdd(player));
      pmember_proto.add(new PartySpelled(player, true));
      if((player_pet = player.getPet()) != null)
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Examples of l2p.gameserver.serverpackets.PartySmallWindowAll

      // индивидуальные пакеты - удаления и инициализация пати
      {
        if((member = L2ObjectsStorage.getAsPlayer(storedId)) != null)
        {
          member.sendPacket(Msg.PartySmallWindowDeleteAll, // Удаляем все окошки
            new PartySmallWindowAll(this, member), // Показываем окошки
            msg);
        }
      } // Сообщаем о смене лидера
      for(Long storedId : members_list)
      // броадкасты состояний
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Examples of lineage2.gameserver.network.serverpackets.PartySmallWindowAll

      {
        sendPacket(new PetInfo(summon));
      }
      if (activeChar.isInParty())
      {
        sendPacket(new PartySmallWindowAll(activeChar.getParty(), activeChar));
        for (Player member : activeChar.getParty().getPartyMembers())
        {
          if (member != activeChar)
          {
            sendPacket(new PartySpelled(member, true));
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Examples of lineage2.gameserver.network.serverpackets.PartySmallWindowAll

    }
    player.setParty(this);
    player.getListeners().onPartyInvite();
    List<L2GameServerPacket> addInfo = new ArrayList<>(4 + (_members.size() * 4));
    List<L2GameServerPacket> pplayer = new ArrayList<>(20);
    pplayer.add(new PartySmallWindowAll(this, player));
    pplayer.add(new SystemMessage(SystemMessage.YOU_HAVE_JOINED_S1S_PARTY).addName(leader));
    addInfo.add(new SystemMessage(SystemMessage.S1_HAS_JOINED_THE_PARTY).addName(player));
    addInfo.add(new PartySpelled(player, true));
    for (Summon summon : player.getSummonList())
    {
      addInfo.add(new ExPartyPetWindowAdd(summon));
      addInfo.add(new PartySpelled(summon, true));
    }
    PartyMemberPosition pmp = new PartyMemberPosition();
    List<L2GameServerPacket> pmember;
    for (Player member : _members)
    {
      if (member != player)
      {
        pmember = new ArrayList<>(addInfo.size() + 4);
        pmember.addAll(addInfo);
        if (_members.size() == 2)
        {
          pmember.add(new PartySmallWindowAll(this, member));
        }
        else
        {
          pmember.add(new PartySmallWindowAdd(member, player, getLootDistribution()));
        }
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Examples of lineage2.gameserver.network.serverpackets.PartySmallWindowAll

      return;
    }
    SystemMessage msg = new SystemMessage(SystemMessage.S1_HAS_BECOME_A_PARTY_LEADER).addName(leader);
    for (Player member : _members)
    {
      member.sendPacket(PartySmallWindowDeleteAll.STATIC, new PartySmallWindowAll(this, member), msg);
    }
    for (Player member : _members)
    {
      broadcastToPartyMembers(member, new PartySpelled(member, true));
      for (Summon summon : member.getSummonList())
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Examples of net.sf.l2j.gameserver.serverpackets.PartySmallWindowAll

   */
  public void addPartyMember(L2PcInstance player)
  {
    //sends new member party window for all members
    //we do all actions before adding member to a list, this speeds things up a little
    PartySmallWindowAll window = new PartySmallWindowAll();
    window.setPartyList(getPartyMembers());
    player.sendPacket(window);

    SystemMessage msg = new SystemMessage(SystemMessageId.YOU_JOINED_S1_PARTY);
    msg.addString(getLeader().getName());
    player.sendPacket(msg);
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