Package net.md_5.bungee

Examples of net.md_5.bungee.ConnectionThrottle


        if ( args.length != 2 )
        {
            sender.sendMessage( ChatColor.RED + "Not enough arguments, usage: /send <player|all|current> <target>" );
            return;
        }
        ServerInfo target = ProxyServer.getInstance().getServerInfo( args[1] );
        if ( target == null )
        {
            sender.sendMessage( ProxyServer.getInstance().getTranslation( "no_server" ) );
            return;
        }
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    @Override
    public void handle(StatusRequest statusRequest) throws Exception
    {
        Preconditions.checkState( thisState == State.STATUS, "Not expecting STATUS" );

        ServerInfo forced = AbstractReconnectHandler.getForcedHost( this );
        final String motd = ( forced != null ) ? forced.getMotd() : listener.getMotd();

        Callback<ServerPing> pingBack = new Callback<ServerPing>()
        {
            @Override
            public void done(ServerPing result, Throwable error)
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                            bungee.getPluginManager().callEvent( new PostLoginEvent( userCon ) );

                            ch.getHandle().pipeline().get( HandlerBoss.class ).setHandler( new UpstreamBridge( bungee, userCon ) );

                            ServerInfo server;
                            if ( bungee.getReconnectHandler() != null )
                            {
                                server = bungee.getReconnectHandler().getServer( userCon );
                            } else
                            {
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{

    @Override
    public ServerInfo getServer(ProxiedPlayer player)
    {
        ServerInfo server = getForcedHost( player.getPendingConnection() );
        if ( server == null )
        {
            server = getStoredServer( player );
            if ( server == null )
            {
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    }

    @Override
    public void handle(Kick kick) throws Exception
    {
        ServerInfo def = bungee.getServerInfo( user.getPendingConnection().getListener().getFallbackServer() );
        if ( Objects.equals( target, def ) )
        {
            def = null;
        }
        ServerKickEvent event = bungee.getPluginManager().callEvent( new ServerKickEvent( user, target, ComponentSerializer.parse( kick.getMessage() ), def, ServerKickEvent.State.CONNECTING ) );
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            String name = entry.getKey();
            String addr = get( "address", "localhost:25565", val );
            String motd = ChatColor.translateAlternateColorCodes( '&', get( "motd", "&1Just another BungeeCord - Forced Host", val ) );
            boolean restricted = get( "restricted", false, val );
            InetSocketAddress address = Util.getAddr( addr );
            ServerInfo info = ProxyServer.getInstance().constructServerInfo( name, address, motd, restricted );
            ret.put( name, info );
        }

        return ret;
    }
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    {
        if ( !( sender instanceof ProxiedPlayer ) )
        {
            return;
        }
        ProxiedPlayer player = (ProxiedPlayer) sender;
        Map<String, ServerInfo> servers = ProxyServer.getInstance().getServers();
        if ( args.length == 0 )
        {
            player.sendMessage( ProxyServer.getInstance().getTranslation( "current_server", player.getServer().getInfo().getName() ) );
            TextComponent serverList = new TextComponent( ProxyServer.getInstance().getTranslation( "server_list" ) );
            serverList.setColor( ChatColor.GOLD );
            boolean first = true;
            for ( ServerInfo server : servers.values() )
            {
                if ( server.canAccess( player ) )
                {
                    TextComponent serverTextComponent = new TextComponent( first ? server.getName() : ", " + server.getName() );
                    int count = server.getPlayers().size();
                    serverTextComponent.setHoverEvent( new HoverEvent( HoverEvent.Action.SHOW_TEXT,
                            new ComponentBuilder( count + ( count == 1 ? " player" : " players" ) + "\n" )
                            .append( "Click to connect to the server" ).italic( true )
                            .create() ) );
                    serverTextComponent.setClickEvent( new ClickEvent( ClickEvent.Action.RUN_COMMAND, "/server " + server.getName() ) );
                    serverList.addExtra( serverTextComponent );
                    first = false;
                }
            }
            player.sendMessage( serverList );
        } else
        {
            ServerInfo server = servers.get( args[0] );
            if ( server == null )
            {
                player.sendMessage( ProxyServer.getInstance().getTranslation( "no_server" ) );
            } else if ( !server.canAccess( player ) )
            {
                player.sendMessage( ProxyServer.getInstance().getTranslation( "no_server_permission" ) );
            } else
            {
                player.connect( server );
            }
        }
    }
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        if ( args.length != 1 )
        {
            sender.sendMessage( ChatColor.RED + "Please follow this command by a user name" );
        } else
        {
            ProxiedPlayer player = ProxyServer.getInstance().getPlayer( args[0] );
            if ( player == null || player.getServer() == null )
            {
                sender.sendMessage( ChatColor.RED + "That user is not online" );
            } else
            {
                sender.sendMessage( ChatColor.BLUE + args[0] + " is online at " + player.getServer().getInfo().getName() );
            }
        }
    }
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            if ( !( sender instanceof ProxiedPlayer ) )
            {
                sender.sendMessage( ChatColor.RED + "Only in game players can use this command" );
                return;
            }
            ProxiedPlayer player = (ProxiedPlayer) sender;
            for ( ProxiedPlayer p : player.getServer().getInfo().getPlayers() )
            {
                summon( p, target, sender );
            }
        } else
        {
            ProxiedPlayer player = ProxyServer.getInstance().getPlayer( args[0] );
            if ( player == null )
            {
                sender.sendMessage( ChatColor.RED + "That player is not online" );
                return;
            }
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    }

    private void finish()
    {
        // Check for multiple connections
        ProxiedPlayer old = bungee.getPlayer( getName() );
        if ( old != null )
        {
            // TODO See #1218
            old.disconnect( bungee.getTranslation( "already_connected" ) );
        }

        offlineId = java.util.UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + getName() ).getBytes( Charsets.UTF_8 ) );
        if ( uniqueId == null )
        {
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