Examples of MustBeBlockedByTargetSourceEffect


Examples of mage.abilities.effects.common.combat.MustBeBlockedByTargetSourceEffect

        this.power = new MageInt(2);
        this.toughness = new MageInt(1);

        this.addAbility(DeathtouchAbility.getInstance());
        // Landfall - Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.
        LandfallAbility ability = new LandfallAbility(new MustBeBlockedByTargetSourceEffect(), true);
        ability.addTarget(new TargetCreaturePermanent());
        this.addAbility(ability);
    }
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Examples of mage.abilities.effects.common.combat.MustBeBlockedByTargetSourceEffect

}

class AvalancheTuskerAbility extends TriggeredAbilityImpl {

    public AvalancheTuskerAbility() {
        super(Zone.BATTLEFIELD, new MustBeBlockedByTargetSourceEffect(Duration.EndOfCombat), true);
    }
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Examples of mage.abilities.effects.common.combat.MustBeBlockedByTargetSourceEffect

        // {U}: Put Vortex Elemental and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle their libraries.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new VortexElementaöEffect(), new ManaCostsImpl("{U}")));

        // {3}{U}{U}: Target creature blocks Vortex Elemental this turn if able.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new MustBeBlockedByTargetSourceEffect(), new ManaCostsImpl("{3}{U}{U}"));
        ability.addTarget(new TargetCreaturePermanent());
        this.addAbility(ability);
    }
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Examples of mage.abilities.effects.common.combat.MustBeBlockedByTargetSourceEffect

}

class TowerAboveTriggeredAbility extends TriggeredAbilityImpl {

    public TowerAboveTriggeredAbility() {
        super(Zone.BATTLEFIELD, new MustBeBlockedByTargetSourceEffect(Duration.EndOfTurn), false);
    }
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Examples of mage.abilities.effects.common.combat.MustBeBlockedByTargetSourceEffect

        this.color.setBlack(true);
        this.power = new MageInt(7);
        this.toughness = new MageInt(5);

        // {G}: Target creature blocks Sisters of Stone Death this turn if able.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new MustBeBlockedByTargetSourceEffect(), new ManaCostsImpl("{G}"));
        ability.addTarget(new TargetCreaturePermanent());
        this.addAbility(ability);

        // {B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death.
        Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ExileTargetEffect(exileId, "Sisters Of Stone Death"), new ManaCostsImpl("{B}{G}"));
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Examples of mage.abilities.effects.common.combat.MustBeBlockedByTargetSourceEffect

        // Haste
        this.addAbility(HasteAbility.getInstance());
       
        // When Giant Ambush Beetle enters the battlefield, you may have target creature block it this turn if able.
        Ability ability = new EntersBattlefieldTriggeredAbility(new MustBeBlockedByTargetSourceEffect(Duration.EndOfTurn), true);
        ability.addTarget(new TargetCreaturePermanent());
        this.addAbility(ability);
    }
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Examples of mage.abilities.effects.common.combat.MustBeBlockedByTargetSourceEffect

        this.color.setGreen(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(5);

        this.addAbility(InfectAbility.getInstance());
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new MustBeBlockedByTargetSourceEffect(), new ManaCostsImpl("{G}"));
        ability.addTarget(new TargetCreaturePermanent());
        this.addAbility(ability);
    }
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Examples of mage.abilities.effects.common.combat.MustBeBlockedByTargetSourceEffect

        this.color.setGreen(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(3);

        // {2}{G}: Target creature blocks Matsu-Tribe Decoy this turn if able.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new MustBeBlockedByTargetSourceEffect(), new ManaCostsImpl("{2}{G}"));
    ability.addTarget(new TargetCreaturePermanent());
    this.addAbility(ability);
        // Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
        Ability ability2;
        ability2 = new DealsDamageToACreatureTriggeredAbility(new TapTargetEffect("that creature"), true, false, true);
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