Examples of MultiSellIngredient


Examples of com.l2jfrozen.gameserver.model.multisell.MultiSellIngredient

                                {
                                        maintainItemFound = true;
                                }

                                // if it's a new ingredient, just store its info directly (item id, count, enchantment)
                                _ingredientsList.add(new MultiSellIngredient(e));
                        }
                }

                // If there is no maintainIngredient, then we must make sure that the enchantment is not kept from the client packet, as it may have been forged
                if (!maintainItemFound)
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Examples of com.l2jfrozen.gameserver.model.multisell.MultiSellIngredient

                boolean hasIngredient = false;

                for (MultiSellIngredient ing : templateEntry.getIngredients())
                {
                        // Load the ingredient from the template
                        MultiSellIngredient newIngredient = new MultiSellIngredient(ing);

                        if (newIngredient.getItemId() == 57 && newIngredient.isTaxIngredient())
                        {
                                double taxRate = 0.0;

                                if (applyTaxes)
                                {
                                        if (merchant != null && merchant.getIsInTown())
                                        {
                                                taxRate = merchant.getCastle().getTaxRate();
                                        }
                                }

                                _transactionTax = (int) Math.round(newIngredient.getItemCount() * taxRate);
                                totalAdenaCount += _transactionTax;
                                continue; // Do not yet add this adena amount to the list as non-taxIngredient adena might be entered later (order not guaranteed)
                        }
                        else if (ing.getItemId() == 57) // && !ing.isTaxIngredient()
                        {
                                totalAdenaCount += newIngredient.getItemCount();
                                continue; // Do not yet add this adena amount to the list as taxIngredient adena might be entered later (order not guaranteed)
                        }
                        // If it is an armor/weapon, modify the enchantment level appropriately, if necessary
                        else if (maintainEnchantment)
                        {
                                L2Item tempItem = ItemTable.getInstance().createDummyItem(newIngredient.getItemId()).getItem();
                                if (tempItem instanceof L2Armor || tempItem instanceof L2Weapon)
                                {
                                        newIngredient.setEnchantmentLevel(enchantLevel);
                                        hasIngredient = true;
                                }
                        }

                        // finally, add this ingredient to the entry
                        newEntry.addIngredient(newIngredient);
                }
                // Next add the adena amount, if any
                if (totalAdenaCount > 0)
                {
                        newEntry.addIngredient(new MultiSellIngredient(57, totalAdenaCount, false, false));
                }

                // Now modify the enchantment level of products, if necessary
                for (MultiSellIngredient ing : templateEntry.getProducts())
                {
                        // Load the ingredient from the template
                        MultiSellIngredient newIngredient = new MultiSellIngredient(ing);

                        if (maintainEnchantment && hasIngredient)
                        {
                                // If it is an armor/weapon, modify the enchantment level appropriately
                                // (note, if maintain enchantment is "false" this modification will result to a +0)
                                L2Item tempItem = ItemTable.getInstance().createDummyItem(newIngredient.getItemId()).getItem();

                                if (tempItem instanceof L2Armor || tempItem instanceof L2Weapon)
                                {
                                        if (enchantLevel==0 && maintainEnchantment)
                                                enchantLevel = ing.getEnchantmentLevel();
                                        newIngredient.setEnchantmentLevel(enchantLevel);
                                }
                        }
                        newEntry.addProduct(newIngredient);
                }
                return newEntry;
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Examples of l2p.gameserver.model.base.MultiSellIngredient

        if(d.getAttributes().getNamedItem("elementValue") != null)
        {
          elementValue = Integer.parseInt(d.getAttributes().getNamedItem("elementValue").getNodeValue());
        }
        l2p.util.Log.add(MultiSellId + " loaded ingredient " + id + " count " + count, "multiselldebug");
        entry.addIngredient(new MultiSellIngredient(id, count, enchant, element, elementValue));
      }
      else if(NODE_PRODUCTION.equalsIgnoreCase(d.getNodeName()))
      {
        int id = Integer.parseInt(d.getAttributes().getNamedItem("id").getNodeValue());
        long count = Long.parseLong(d.getAttributes().getNamedItem("count").getNodeValue());
        int enchant = 0, element = L2Item.ATTRIBUTE_NONE, elementValue = 0;
        if(d.getAttributes().getNamedItem("enchant") != null)
        {
          enchant = Integer.parseInt(d.getAttributes().getNamedItem("enchant").getNodeValue());
        }
        if(d.getAttributes().getNamedItem("element") != null)
        {
          element = Integer.parseInt(d.getAttributes().getNamedItem("element").getNodeValue());
        }
        if(d.getAttributes().getNamedItem("elementValue") != null)
        {
          elementValue = Integer.parseInt(d.getAttributes().getNamedItem("elementValue").getNodeValue());
        }
        if(!Config.ALT_ALLOW_SHADOW_WEAPONS && id > 0)
        {
          L2Item item = ItemTable.getInstance().getTemplate(id);
          if(item != null && item.isShadowItem() && item.isWeapon() && !Config.ALT_ALLOW_SHADOW_WEAPONS)
          {
            return null;
          }
        }
        l2p.util.Log.add(MultiSellId + " loaded product " + id + " count " + count, "multiselldebug");
        entry.addProduct(new MultiSellIngredient(id, count, enchant, element, elementValue));
      }
      else
      {
        l2p.util.Log.add(MultiSellId + " skipping node " + d.getNodeName(), "multiselldebug");
      }
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Examples of l2p.gameserver.model.base.MultiSellIngredient

    if((ingredient = parseItemIdAndCount(a[0])) == null || (production = parseItemIdAndCount(a[1])) == null)
    {
      return null;
    }
    MultiSellEntry entry = new MultiSellEntry();
    entry.addIngredient(new MultiSellIngredient((int) ingredient[0], ingredient[1]));
    entry.addProduct(new MultiSellIngredient((int) production[0], production[1]));
    return entry;
  }
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Examples of l2p.gameserver.model.base.MultiSellIngredient

            final int entry = new int[]
            {
              itm.getItemId(), i.getItemId(), itm.getEnchantLevel()
            }.hashCode();
            MultiSellEntry possibleEntry = new MultiSellEntry(entry, i.getItemId(), 1, itm.getEnchantLevel());
            possibleEntry.addIngredient(new MultiSellIngredient(itm.getItemId(), 1, itm.getEnchantLevel()));
            list.entries.add(possibleEntry);
          }
        }
      }
    }
    // Hardcoded  - обмен вещей с доплатой за AA
    else if(listId == 9998)
    {
      list.setShowAll(false);
      list.setKeepEnchant(false);
      list.setNoTax(true);
      final Inventory inv = player.getInventory();
      _items = new GArray<L2ItemInstance>();
      for(final L2ItemInstance itm : inv.getItems())
      {
        if(itm.getItem().getAdditionalName().isEmpty() // Менять можно только обычные предметы
           && !itm.getItem().isSa() // SA менять нельзя
           && !itm.getItem().isRare() // Rare менять нельзя
           && !itm.getItem().isCommonItem() // Common менять нельзя
           && !itm.getItem().isPvP() // PvP менять нельзя
           && !itm.getItem().isShadowItem() // Shadow менять нельзя
           && !itm.isTemporalItem() // Temporal менять нельзя
           && !itm.isStackable() //
           && itm.getItem().getType2() == L2Item.TYPE2_WEAPON //
           && itm.getItem().getCrystalType() != Grade.NONE //
           && itm.getReferencePrice() <= Config.ALT_MAMMON_UPGRADE //
           && itm.getItem().getCrystalCount() > 0 //
           && !itm.isEquipped() //
           && itm.getItem().isTradeable() //
           && (itm.getCustomFlags() & L2ItemInstance.FLAG_NO_TRADE) != L2ItemInstance.FLAG_NO_TRADE //
        )
        {
          _items.add(itm);
        }
      }
      for(final L2ItemInstance itemtosell : _items)
      {
        for(final L2Weapon itemtobuy : ItemTable.getInstance().getAllWeapons())
        {
          if(itemtobuy.getAdditionalName().isEmpty() // Менять можно только обычные предметы
             && !itemtobuy.isSa() // На SA менять нельзя
             && !itemtobuy.isRare() // На Rare менять нельзя
             && !itemtobuy.isCommonItem() // На Common менять нельзя
             && !itemtobuy.isPvP() // На PvP менять нельзя
             && !itemtobuy.isShadowItem() // На Shadow менять нельзя
             && itemtobuy.isTradeable() //
             && itemtobuy.getType2() == L2Item.TYPE2_WEAPON //
             && itemtobuy.getItemType() == WeaponType.DUAL == (itemtosell.getItem().getItemType() == WeaponType.DUAL) //
             && itemtobuy.getCrystalType().ordinal() >= itemtosell.getItem().getCrystalType().ordinal() //
             && itemtobuy.getReferencePrice() <= Config.ALT_MAMMON_UPGRADE //
             && itemtosell.getItem().getReferencePrice() < itemtobuy.getReferencePrice() //
             && itemtosell.getReferencePrice() * 1.7 > itemtobuy.getReferencePrice() //
          )
          {
            final int entry = new int[]
            {
              itemtosell.getItemId(), itemtobuy.getItemId(), itemtosell.getEnchantLevel()
            }.hashCode();
            MultiSellEntry possibleEntry = new MultiSellEntry(entry, itemtobuy.getItemId(), 1, 0);
            possibleEntry.addIngredient(new MultiSellIngredient(itemtosell.getItemId(), 1, itemtosell.getEnchantLevel()));
            possibleEntry.addIngredient(new MultiSellIngredient((short) 5575, (int) ((itemtobuy.getReferencePrice() - itemtosell.getReferencePrice()) * 1.2), 0));
            list.entries.add(possibleEntry);
          }
        }
      }
    }
    // Hardcoded  - обмен вещей на кристаллы
    else if(listId == 9997)
    {
      list.setShowAll(false);
      list.setKeepEnchant(true);
      list.setNoTax(false);
      final Inventory inv = player.getInventory();
      for(final L2ItemInstance itm : inv.getItems())
      {
        if(!itm.isStackable() && itm.getItem().isCrystallizable() && itm.getItem().getCrystalType() != Grade.NONE && itm.getItem().getCrystalCount() > 0 && !itm.isShadowItem() && !itm.isTemporalItem() && !itm.isEquipped() && (itm.getCustomFlags() & L2ItemInstance.FLAG_NO_CRYSTALLIZE) != L2ItemInstance.FLAG_NO_CRYSTALLIZE)
        {
          final L2Item crystal = ItemTable.getInstance().getTemplate(itm.getItem().getCrystalType().cry);
          final int entry = new int[]
          {
            itm.getItemId(), itm.getEnchantLevel()
          }.hashCode();
          MultiSellEntry possibleEntry = new MultiSellEntry(entry, crystal.getItemId(), itm.getItem().getCrystalCount(), 0);
          possibleEntry.addIngredient(new MultiSellIngredient(itm.getItemId(), 1, itm.getEnchantLevel()));
          possibleEntry.addIngredient(new MultiSellIngredient((short) 57, (int) (itm.getItem().getCrystalCount() * crystal.getReferencePrice() * 0.05), 0));
          list.entries.add(possibleEntry);
        }
      }
    }
    // Все мультиселлы из датапака
    else
    {
      MultiSellListContainer container = L2Multisell.getInstance().getList(listId);
      if(container == null)
      {
        _log.warning("Not found myltisell " + listId);
        return null;
      }
      else if(container.isEmpty())
      {
        player.sendMessage(new CustomMessage("common.Disabled", player));
        return null;
      }
      boolean enchant = container.isKeepEnchant();
      boolean notax = container.isNoTax();
      boolean showall = container.isShowAll();
      boolean nokey = container.isNoKey();
      list.setShowAll(showall);
      list.setKeepEnchant(enchant);
      list.setNoTax(notax);
      list.setNoKey(nokey);
      final Inventory inv = player.getInventory();
      for(MultiSellEntry origEntry : container.getEntries())
      {
        MultiSellEntry ent = origEntry.clone();
        // Обработка налога, если лист не безналоговый
        // Адены добавляются в лист если отсутствуют или прибавляются к существующим
        GArray<MultiSellIngredient> ingridients;
        if(!notax && taxRate > 0.)
        {
          double tax = 0, adena = 0;
          ingridients = new GArray<MultiSellIngredient>(ent.getIngredients().size() + 1);
          for(MultiSellIngredient i : ent.getIngredients())
          {
            if(i.getItemId() == 57)
            {
              adena += i.getItemCount();
              tax += i.getItemCount() * (taxRate);
              continue;
            }
            ingridients.add(i);
            if(i.getItemId() == L2Item.ITEM_ID_CLAN_REPUTATION_SCORE)
            // hardcoded. Налог на клановую репутацию. Формула проверена на с6 и соответсвует на 100%.
            //TODO: Проверить на корейском(?) оффе налог на банг поинты и fame
            {
              tax += i.getItemCount() / 120 * 1000 * taxRate * 100;
            }
            if(i.getItemId() < 1)
            {
              continue;
            }
            final L2Item item = ItemTable.getInstance().getTemplate(i.getItemId());
            if(item == null)
            {
              System.out.println("Not found template for itemId: " + i.getItemId());
            }
            else if(item.isStackable())
            {
              tax += item.getReferencePrice() * i.getItemCount() * taxRate;
            }
          }
          adena = Math.round(adena + tax);
          if(adena >= 1)
          {
            ingridients.add(new MultiSellIngredient(57, (long) adena));
          }
          tax = Math.round(tax);
          if(tax >= 1)
          {
            ent.setTax((long) tax);
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Examples of l2p.gameserver.model.base.MultiSellIngredient

        continue;
      }
      if(item[ItemTable.WEX_SA1] > 0 && item[ItemTable.WEX_SA_CRY1] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(i, 1));
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_SA_CRY1], 1));
        e1.addIngredient(new MultiSellIngredient(price[0], price[1]));
        if(price[2] > 0)
        {
          e1.addIngredient(new MultiSellIngredient(57, price[2]));
        }
        e1.addProduct(new MultiSellIngredient(item[ItemTable.WEX_SA1], 1));
        list.addEntry(e1);
      }
      if(item[ItemTable.WEX_SA2] > 0 && item[ItemTable.WEX_SA_CRY2] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(i, 1));
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_SA_CRY2], 1));
        e1.addIngredient(new MultiSellIngredient(price[0], price[1]));
        if(price[2] > 0)
        {
          e1.addIngredient(new MultiSellIngredient(57, price[2]));
        }
        e1.addProduct(new MultiSellIngredient(item[ItemTable.WEX_SA2], 1));
        list.addEntry(e1);
      }
      if(item[ItemTable.WEX_SA3] > 0 && item[ItemTable.WEX_SA_CRY3] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(i, 1));
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_SA_CRY3], 1));
        e1.addIngredient(new MultiSellIngredient(price[0], price[1]));
        if(price[2] > 0)
        {
          e1.addIngredient(new MultiSellIngredient(57, price[2]));
        }
        e1.addProduct(new MultiSellIngredient(item[ItemTable.WEX_SA3], 1));
        list.addEntry(e1);
      }
      if(item[ItemTable.WEX_RARE_SA1] > 0 && item[ItemTable.WEX_SA_CRY1] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_RARE], 1));
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_SA_CRY1], 1));
        e1.addIngredient(new MultiSellIngredient(price[0], price[1]));
        if(price[2] > 0)
        {
          e1.addIngredient(new MultiSellIngredient(57, price[2]));
        }
        e1.addProduct(new MultiSellIngredient(item[ItemTable.WEX_RARE_SA1], 1));
        list.addEntry(e1);
      }
      if(item[ItemTable.WEX_RARE_SA2] > 0 && item[ItemTable.WEX_SA_CRY2] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_RARE], 1));
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_SA_CRY2], 1));
        e1.addIngredient(new MultiSellIngredient(price[0], price[1]));
        if(price[2] > 0)
        {
          e1.addIngredient(new MultiSellIngredient(57, price[2]));
        }
        e1.addProduct(new MultiSellIngredient(item[ItemTable.WEX_RARE_SA2], 1));
        list.addEntry(e1);
      }
      if(item[ItemTable.WEX_RARE_SA3] > 0 && item[ItemTable.WEX_SA_CRY3] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_RARE], 1));
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_SA_CRY3], 1));
        e1.addIngredient(new MultiSellIngredient(price[0], price[1]));
        if(price[2] > 0)
        {
          e1.addIngredient(new MultiSellIngredient(57, price[2]));
        }
        e1.addProduct(new MultiSellIngredient(item[ItemTable.WEX_RARE_SA3], 1));
        list.addEntry(e1);
      }
    }
  }
View Full Code Here

Examples of l2p.gameserver.model.base.MultiSellIngredient

      L2Item itm = ItemTable.getInstance().getTemplate(i);
      int price = getSARemovePrice(itm);
      if(item[ItemTable.WEX_SA1] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_SA1], 1));
        if(price > 0)
        {
          e1.addIngredient(new MultiSellIngredient(5575, price));
        }
        e1.addProduct(new MultiSellIngredient(i, 1));
        list.addEntry(e1);
      }
      if(item[ItemTable.WEX_SA2] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_SA2], 1));
        if(price > 0)
        {
          e1.addIngredient(new MultiSellIngredient(5575, price));
        }
        e1.addProduct(new MultiSellIngredient(i, 1));
        list.addEntry(e1);
      }
      if(item[ItemTable.WEX_SA3] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_SA3], 1));
        if(price > 0)
        {
          e1.addIngredient(new MultiSellIngredient(5575, price));
        }
        e1.addProduct(new MultiSellIngredient(i, 1));
        list.addEntry(e1);
      }
      if(item[ItemTable.WEX_RARE_SA1] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_RARE_SA1], 1));
        if(price > 0)
        {
          e1.addIngredient(new MultiSellIngredient(5575, price));
        }
        e1.addProduct(new MultiSellIngredient(item[ItemTable.WEX_RARE], 1));
        list.addEntry(e1);
      }
      if(item[ItemTable.WEX_RARE_SA2] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_RARE_SA2], 1));
        if(price > 0)
        {
          e1.addIngredient(new MultiSellIngredient(5575, price));
        }
        e1.addProduct(new MultiSellIngredient(item[ItemTable.WEX_RARE], 1));
        list.addEntry(e1);
      }
      if(item[ItemTable.WEX_RARE_SA3] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_RARE_SA3], 1));
        if(price > 0)
        {
          e1.addIngredient(new MultiSellIngredient(5575, price));
        }
        e1.addProduct(new MultiSellIngredient(item[ItemTable.WEX_RARE], 1));
        list.addEntry(e1);
      }
    }
  }
View Full Code Here

Examples of l2p.gameserver.model.base.MultiSellIngredient

        continue;
      }
      if(item[ItemTable.WEX_FOUNDATION] > 0 && item[ItemTable.WEX_RARE] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_FOUNDATION], 1));
        if(item[ItemTable.WEX_VARNISH_COUNT] > 0)
        {
          e1.addIngredient(new MultiSellIngredient(12374, item[ItemTable.WEX_VARNISH_COUNT]));
        }
        e1.addProduct(new MultiSellIngredient(item[ItemTable.WEX_RARE], 1));
        list.addEntry(e1);
      }
    }
    int[][] armors = ItemTable.getInstance().getArmorEx();
    for(int i = 0; i < armors.length; i++)
    {
      int[] item = armors[i];
      if(item == null)
      {
        continue;
      }
      if(item[ItemTable.AEX_FOUNDATION] <= 0)
      {
        continue;
      }
      if(item[ItemTable.AEX_SEALED_RARE_1] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.AEX_FOUNDATION], 1));
        if(item[ItemTable.AEX_VARNISH] > 0)
        {
          e1.addIngredient(new MultiSellIngredient(12374, item[ItemTable.AEX_VARNISH]));
        }
        e1.addProduct(new MultiSellIngredient(item[ItemTable.AEX_SEALED_RARE_1], 1));
        list.addEntry(e1);
        if(item[ItemTable.AEX_SEALED_RARE_2] > 0)
        {
          MultiSellEntry e2 = new MultiSellEntry(entId++);
          e2.addIngredient(new MultiSellIngredient(item[ItemTable.AEX_FOUNDATION], 1));
          if(item[ItemTable.AEX_VARNISH] > 0)
          {
            e2.addIngredient(new MultiSellIngredient(12374, item[ItemTable.AEX_VARNISH]));
          }
          e2.addProduct(new MultiSellIngredient(item[ItemTable.AEX_SEALED_RARE_2], 1));
          list.addEntry(e2);
        }
        if(item[ItemTable.AEX_SEALED_RARE_3] > 0)
        {
          MultiSellEntry e3 = new MultiSellEntry(entId++);
          e3.addIngredient(new MultiSellIngredient(item[ItemTable.AEX_FOUNDATION], 1));
          if(item[ItemTable.AEX_VARNISH] > 0)
          {
            e3.addIngredient(new MultiSellIngredient(12374, item[ItemTable.AEX_VARNISH]));
          }
          e3.addProduct(new MultiSellIngredient(item[ItemTable.AEX_SEALED_RARE_3], 1));
          list.addEntry(e3);
        }
      }
      else if(item[ItemTable.AEX_UNSEALED_RARE_1] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.AEX_FOUNDATION], 1));
        if(item[ItemTable.AEX_VARNISH] > 0)
        {
          e1.addIngredient(new MultiSellIngredient(12374, item[ItemTable.AEX_VARNISH]));
        }
        e1.addProduct(new MultiSellIngredient(item[ItemTable.AEX_UNSEALED_RARE_1], 1));
        list.addEntry(e1);
        if(item[ItemTable.AEX_UNSEALED_RARE_2] > 0)
        {
          MultiSellEntry e2 = new MultiSellEntry(entId++);
          e2.addIngredient(new MultiSellIngredient(item[ItemTable.AEX_FOUNDATION], 1));
          if(item[ItemTable.AEX_VARNISH] > 0)
          {
            e2.addIngredient(new MultiSellIngredient(12374, item[ItemTable.AEX_VARNISH]));
          }
          e2.addProduct(new MultiSellIngredient(item[ItemTable.AEX_UNSEALED_RARE_2], 1));
          list.addEntry(e2);
        }
        if(item[ItemTable.AEX_UNSEALED_RARE_3] > 0)
        {
          MultiSellEntry e3 = new MultiSellEntry(entId++);
          e3.addIngredient(new MultiSellIngredient(item[ItemTable.AEX_FOUNDATION], 1));
          if(item[ItemTable.AEX_VARNISH] > 0)
          {
            e3.addIngredient(new MultiSellIngredient(12374, item[ItemTable.AEX_VARNISH]));
          }
          e3.addProduct(new MultiSellIngredient(item[ItemTable.AEX_UNSEALED_RARE_3], 1));
          list.addEntry(e3);
        }
      }
    }
  }
View Full Code Here

Examples of l2p.gameserver.model.base.MultiSellIngredient

        continue;
      }
      if(item[ItemTable.WEX_PVP1] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_SA1] > 0 ? item[ItemTable.WEX_SA1] : i, 1));
        e1.addIngredient(new MultiSellIngredient(L2Item.ITEM_ID_FAME, price[0]));
        e1.addIngredient(new MultiSellIngredient(57, price[1]));
        e1.addProduct(new MultiSellIngredient(item[ItemTable.WEX_PVP1], 1));
        list.addEntry(e1);
      }
      if(item[ItemTable.WEX_PVP2] > 0 && item[ItemTable.WEX_SA2] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_SA2], 1));
        e1.addIngredient(new MultiSellIngredient(L2Item.ITEM_ID_FAME, price[0]));
        e1.addIngredient(new MultiSellIngredient(57, price[1]));
        e1.addProduct(new MultiSellIngredient(item[ItemTable.WEX_PVP2], 1));
        list.addEntry(e1);
      }
      if(item[ItemTable.WEX_PVP3] > 0 && item[ItemTable.WEX_SA3] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_SA3], 1));
        e1.addIngredient(new MultiSellIngredient(L2Item.ITEM_ID_FAME, price[0]));
        e1.addIngredient(new MultiSellIngredient(57, price[1]));
        e1.addProduct(new MultiSellIngredient(item[ItemTable.WEX_PVP3], 1));
        list.addEntry(e1);
      }
      if(item[ItemTable.WEX_RARE_PVP1] > 0 && (item[ItemTable.WEX_RARE_SA1] > 0 || item[ItemTable.WEX_RARE] > 0))
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_RARE_SA1] > 0 ? item[ItemTable.WEX_RARE_SA1] : item[ItemTable.WEX_RARE], 1));
        e1.addIngredient(new MultiSellIngredient(L2Item.ITEM_ID_FAME, price[0]));
        e1.addIngredient(new MultiSellIngredient(57, price[1]));
        e1.addProduct(new MultiSellIngredient(item[ItemTable.WEX_RARE_PVP1], 1));
        list.addEntry(e1);
      }
      if(item[ItemTable.WEX_RARE_PVP2] > 0 && item[ItemTable.WEX_RARE_SA2] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_RARE_SA2], 1));
        e1.addIngredient(new MultiSellIngredient(L2Item.ITEM_ID_FAME, price[0]));
        e1.addIngredient(new MultiSellIngredient(57, price[1]));
        e1.addProduct(new MultiSellIngredient(item[ItemTable.WEX_RARE_PVP2], 1));
        list.addEntry(e1);
      }
      if(item[ItemTable.WEX_RARE_PVP3] > 0 && item[ItemTable.WEX_RARE_SA3] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_RARE_SA3], 1));
        e1.addIngredient(new MultiSellIngredient(L2Item.ITEM_ID_FAME, price[0]));
        e1.addIngredient(new MultiSellIngredient(57, price[1]));
        e1.addProduct(new MultiSellIngredient(item[ItemTable.WEX_RARE_PVP3], 1));
        list.addEntry(e1);
      }
    }
    int[][] armors = ItemTable.getInstance().getArmorEx();
    for(int i = 0; i < armors.length; i++)
    {
      int[] item = armors[i];
      if(item == null || item[ItemTable.AEX_PvP] <= 0)
      {
        continue;
      }
      L2Item itm = ItemTable.getInstance().getTemplate(item[ItemTable.AEX_UNSEALED_1] > 0 ? item[ItemTable.AEX_UNSEALED_1] : i);
      int[] price = getPvPArmorPrice(itm);
      if(price == null)
      {
        continue;
      }
      if(item[ItemTable.AEX_PvP] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(itm.getItemId(), 1));
        e1.addIngredient(new MultiSellIngredient(L2Item.ITEM_ID_FAME, price[0]));
        e1.addIngredient(new MultiSellIngredient(57, price[1]));
        e1.addProduct(new MultiSellIngredient(item[ItemTable.AEX_PvP], 1));
        list.addEntry(e1);
      }
    }
  }
View Full Code Here

Examples of l2p.gameserver.model.base.MultiSellIngredient

        continue;
      }
      if(item[ItemTable.WEX_PVP1] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_PVP1], 1));
        e1.addProduct(new MultiSellIngredient(item[ItemTable.WEX_SA1] > 0 ? item[ItemTable.WEX_SA1] : i, 1));
        list.addEntry(e1);
      }
      if(item[ItemTable.WEX_PVP2] > 0 && item[ItemTable.WEX_SA2] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_PVP2], 1));
        e1.addProduct(new MultiSellIngredient(item[ItemTable.WEX_SA2], 1));
        list.addEntry(e1);
      }
      if(item[ItemTable.WEX_PVP3] > 0 && item[ItemTable.WEX_SA3] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_PVP3], 1));
        e1.addProduct(new MultiSellIngredient(item[ItemTable.WEX_SA3], 1));
        list.addEntry(e1);
      }
      if(item[ItemTable.WEX_RARE_PVP1] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_RARE_PVP1], 1));
        e1.addProduct(new MultiSellIngredient(item[ItemTable.WEX_RARE_SA1] > 0 ? item[ItemTable.WEX_RARE_SA1] : item[ItemTable.WEX_RARE], 1));
        list.addEntry(e1);
      }
      if(item[ItemTable.WEX_RARE_PVP2] > 0 && item[ItemTable.WEX_RARE_SA2] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_RARE_PVP2], 1));
        e1.addProduct(new MultiSellIngredient(item[ItemTable.WEX_RARE_SA2], 1));
        list.addEntry(e1);
      }
      if(item[ItemTable.WEX_RARE_PVP3] > 0 && item[ItemTable.WEX_RARE_SA3] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.WEX_RARE_PVP3], 1));
        e1.addProduct(new MultiSellIngredient(item[ItemTable.WEX_RARE_SA3], 1));
        list.addEntry(e1);
      }
    }
    int[][] armors = ItemTable.getInstance().getArmorEx();
    for(int i = 0; i < armors.length; i++)
    {
      int[] item = armors[i];
      if(item == null)
      {
        continue;
      }
      L2Item itm = ItemTable.getInstance().getTemplate(i);
      int[] price = getPvPArmorPrice(itm);
      if(price == null)
      {
        continue;
      }
      if(item[ItemTable.AEX_PvP] > 0)
      {
        MultiSellEntry e1 = new MultiSellEntry(entId++);
        e1.addIngredient(new MultiSellIngredient(item[ItemTable.AEX_PvP], 1));
        if(item[ItemTable.AEX_UNSEALED_1] > 0)
        {
          e1.addProduct(new MultiSellIngredient(item[ItemTable.AEX_UNSEALED_1], 1));
        }
        else
        {
          e1.addProduct(new MultiSellIngredient(i, 1));
        }
        list.addEntry(e1);
      }
    }
  }
View Full Code Here
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