Examples of MovementInputFromOptions


Examples of net.minecraft.src.MovementInputFromOptions

                thePlayer = (EntityPlayerSP)playerController.createPlayer(par1World);
                thePlayer.preparePlayerToSpawn();
                playerController.flipPlayer(thePlayer);
            }

            thePlayer.movementInput = new MovementInputFromOptions(gameSettings);

            if (renderGlobal != null)
            {
                renderGlobal.changeWorld(par1World);
            }
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Examples of net.minecraft.src.MovementInputFromOptions

            thePlayer.setLocationAndAngles((float)chunkcoordinates1.posX + 0.5F, (float)chunkcoordinates1.posY + 0.1F, (float)chunkcoordinates1.posZ + 0.5F, 0.0F, 0.0F);
        }

        playerController.flipPlayer(thePlayer);
        theWorld.spawnPlayerWithLoadedChunks(thePlayer);
        thePlayer.movementInput = new MovementInputFromOptions(gameSettings);
        thePlayer.entityId = i;
        thePlayer.func_6420_o();
        playerController.func_6473_b(thePlayer);
        preloadWorld(StatCollector.translateToLocal("menu.respawning"));
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