Examples of MoveTo


Examples of at.bestsolution.efxclipse.tooling.svgpath.svgPath.moveto

   * <!-- end-user-doc -->
   * @generated
   */
  public NotificationChain basicSetMoveto(moveto newMoveto, NotificationChain msgs)
  {
    moveto oldMoveto = moveto;
    moveto = newMoveto;
    if (eNotificationRequired())
    {
      ENotificationImpl notification = new ENotificationImpl(this, Notification.SET, SvgPathPackage.MOVETO_DRAWTO_COMMAND_GROUP__MOVETO, oldMoveto, newMoveto);
      if (msgs == null) msgs = notification; else msgs.add(notification);
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Examples of com.kitfox.svg.pathcmd.MoveTo

            PathCommand cmd = null;

            switch (curCmd)
            {
                case 'M':
                    cmd = new MoveTo(false, nextFloat(tokens), nextFloat(tokens));
                    curCmd = 'L';
                    break;
                case 'm':
                    cmd = new MoveTo(true, nextFloat(tokens), nextFloat(tokens));
                    curCmd = 'l';
                    break;
                case 'L':
                    cmd = new LineTo(false, nextFloat(tokens), nextFloat(tokens));
                    break;
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Examples of com.palepail.TestGame.Actions.MoveTo

    velocity.x = 0;
  }

  public void setTopLeftToBottomScript() {

    sequentialScript.add(new MoveTo(this, new Vector2(1 * Configuration.gameScale, 22 * Configuration.gameScale)));
    sequentialScript.add(new MoveTo(this, new Vector2(3 * Configuration.gameScale, 21 * Configuration.gameScale)));
    sequentialScript.add(new MoveTo(this, new Vector2(4 * Configuration.gameScale, 20 * Configuration.gameScale)));
    sequentialScript.add(new MoveTo(this, new Vector2(6 * Configuration.gameScale, 19 * Configuration.gameScale)));
    sequentialScript.add(new MoveTo(this, new Vector2(8 * Configuration.gameScale, 17 * Configuration.gameScale)));
    sequentialScript.add(new MoveTo(this, new Vector2(10 * Configuration.gameScale, 15 * Configuration.gameScale)));
    sequentialScript.add(new MoveTo(this, new Vector2(11 * Configuration.gameScale, 14 * Configuration.gameScale)));
    sequentialScript.add(new MoveTo(this, new Vector2(12 * Configuration.gameScale, 13 * Configuration.gameScale)));
    sequentialScript.add(new MoveTo(this, new Vector2(13 * Configuration.gameScale, 10 * Configuration.gameScale)));
    sequentialScript.add(new MoveTo(this, new Vector2(14 * Configuration.gameScale, 6 * Configuration.gameScale)));
    sequentialScript.add(new MoveTo(this, new Vector2(15 * Configuration.gameScale, 3 * Configuration.gameScale)));
    sequentialScript.add(new ToggleShooting(this, false));
    sequentialScript.add(new MoveTo(this, new Vector2(16 * Configuration.gameScale, -3 * Configuration.gameScale)));

  }
 
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Examples of com.palepail.TestGame.Actions.MoveTo

  }

  public void setTopRightToBottomScript() {

    sequentialScript.add(new MoveTo(this, new Vector2(19 * Configuration.gameScale, 22 * Configuration.gameScale)));
    sequentialScript.add(new MoveTo(this, new Vector2(17 * Configuration.gameScale, 21 * Configuration.gameScale)));
    sequentialScript.add(new MoveTo(this, new Vector2(16 * Configuration.gameScale, 20 * Configuration.gameScale)));
    sequentialScript.add(new MoveTo(this, new Vector2(14 * Configuration.gameScale, 19 * Configuration.gameScale)));
    sequentialScript.add(new MoveTo(this, new Vector2(12 * Configuration.gameScale, 17 * Configuration.gameScale)));
    sequentialScript.add(new MoveTo(this, new Vector2(10 * Configuration.gameScale, 15 * Configuration.gameScale)));
    sequentialScript.add(new MoveTo(this, new Vector2(9 * Configuration.gameScale, 14 * Configuration.gameScale)));
    sequentialScript.add(new MoveTo(this, new Vector2(8 * Configuration.gameScale, 13 * Configuration.gameScale)));
    sequentialScript.add(new MoveTo(this, new Vector2(6 * Configuration.gameScale, 10 * Configuration.gameScale)));
    sequentialScript.add(new MoveTo(this, new Vector2(5 * Configuration.gameScale, 6 * Configuration.gameScale)));
    sequentialScript.add(new MoveTo(this, new Vector2(4 * Configuration.gameScale, 3 * Configuration.gameScale)));
    sequentialScript.add(new ToggleShooting(this, false));
    sequentialScript.add(new MoveTo(this, new Vector2(3 * Configuration.gameScale, -3 * Configuration.gameScale)));

  }
 
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Examples of com.palepail.TestGame.Actions.MoveTo

    velocity.x = 0;
  }

  public void setTopLeftToBottomScript() {

    script.add(new MoveTo(this, new Vector2(1 * Configuration.gameScale, 22 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(3 * Configuration.gameScale, 21 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(4 * Configuration.gameScale, 20 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(6 * Configuration.gameScale, 19 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(8 * Configuration.gameScale, 17 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(10 * Configuration.gameScale, 15 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(11 * Configuration.gameScale, 14 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(12 * Configuration.gameScale, 13 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(13 * Configuration.gameScale, 10 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(14 * Configuration.gameScale, 6 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(15 * Configuration.gameScale, 3 * Configuration.gameScale)));
    script.add(new ToggleShooting(this, false));
    script.add(new MoveTo(this, new Vector2(16 * Configuration.gameScale, -3 * Configuration.gameScale)));

  }
 
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Examples of com.palepail.TestGame.Actions.MoveTo

  }

  public void setTopRightToBottomScript() {

    script.add(new MoveTo(this, new Vector2(19 * Configuration.gameScale, 22 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(17 * Configuration.gameScale, 21 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(16 * Configuration.gameScale, 20 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(14 * Configuration.gameScale, 19 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(12 * Configuration.gameScale, 17 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(10 * Configuration.gameScale, 15 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(9 * Configuration.gameScale, 14 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(8 * Configuration.gameScale, 13 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(6 * Configuration.gameScale, 10 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(5 * Configuration.gameScale, 6 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(4 * Configuration.gameScale, 3 * Configuration.gameScale)));
    script.add(new ToggleShooting(this, false));
    script.add(new MoveTo(this, new Vector2(3 * Configuration.gameScale, -3 * Configuration.gameScale)));

  }
 
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Examples of com.palepail.TestGame.Actions.MoveTo

  }

  public void setDownCrossLeftScript() {

    script.add(new MoveTo(this, new Vector2(5, 19)));
    script.add(new ToggleShooting(this, true, 3));
    script.add(new MoveTo(this, new Vector2(8, 17)));
    script.add(new MoveTo(this, new Vector2(10, 15)));
    script.add(new MoveTo(this, new Vector2(11, 14)));
    script.add(new MoveTo(this, new Vector2(12, 13)));
    script.add(new MoveTo(this, new Vector2(13, 10)));
    script.add(new MoveTo(this, new Vector2(14, 6)));
    script.add(new MoveTo(this, new Vector2(15, 3)));
    script.add(new MoveTo(this, new Vector2(16, -3)));

  }
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Examples of com.palepail.TestGame.Actions.MoveTo

  }

  public void setDownCrossRightScript() {

    script.add(new MoveTo(this, new Vector2(14, 19)));
    script.add(new ToggleShooting(this, true, 3));
    script.add(new MoveTo(this, new Vector2(12, 17)));
    script.add(new MoveTo(this, new Vector2(10, 15)));
    script.add(new MoveTo(this, new Vector2(9, 14)));
    script.add(new MoveTo(this, new Vector2(8, 13)));
    script.add(new MoveTo(this, new Vector2(6, 10)));
    script.add(new MoveTo(this, new Vector2(5, 6)));
    script.add(new MoveTo(this, new Vector2(4, 3)));
    script.add(new MoveTo(this, new Vector2(3, -3)));

  }
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Examples of com.palepail.TestGame.Actions.MoveTo

  }

  public void setRightDownUpScript() {

    script.add(new MoveTo(this, new Vector2(14 * Configuration.gameScale, 19 * Configuration.gameScale)));
    script.add(new ToggleShooting(this, true, 3));
    script.add(new MoveTo(this, new Vector2(12 * Configuration.gameScale, 17 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(10 * Configuration.gameScale, 15 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(10 * Configuration.gameScale, 19 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(10 * Configuration.gameScale, 23 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(10 * Configuration.gameScale, 25 * Configuration.gameScale)));

  }
 
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Examples of com.palepail.TestGame.Actions.MoveTo

  }

  public void setLeftDownUpScript() {

    script.add(new MoveTo(this, new Vector2(5 * Configuration.gameScale, 19 * Configuration.gameScale)));
    script.add(new ToggleShooting(this, true, 3));
    script.add(new MoveTo(this, new Vector2(8 * Configuration.gameScale, 17 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(10 * Configuration.gameScale, 15 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(10 * Configuration.gameScale, 19 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(10 * Configuration.gameScale, 23 * Configuration.gameScale)));
    script.add(new MoveTo(this, new Vector2(10 * Configuration.gameScale, 25 * Configuration.gameScale)));

  }
 
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