byte[] clientNonceHash = msgLoginSendPromise.getHash();
entry.loginInformations = new PlayerEntry.SecuredLoginInfo(key, clientNonceHash,
serverNonce, msgLoginSendPromise.getAddress());
MessageS2CLoginSendNonce msgLoginSendNonce = new MessageS2CLoginSendNonce(msg
.getSocketChannel(), serverNonce);
msgLoginSendNonce.setClientID(entry.clientid);
msgLoginSendNonce.setProtocolVersion(msg.getProtocolVersion());
netMan.sendMessage(msgLoginSendNonce);
} catch (Exception e) {
logger.error("client not found", e);
}
}