Package mage.abilities.keyword

Examples of mage.abilities.keyword.SoulshiftAbility


        this.subtype.add("Spirit");
        this.color.setBlack(true);
        this.power = new MageInt(4);
        this.toughness = new MageInt(1);
        this.addAbility(FlyingAbility.getInstance());
        this.addAbility(new SoulshiftAbility(5));
    }
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        // Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostTargetEffect(2, 2, Duration.EndOfTurn), new SacrificeSourceCost());
        ability.addTarget(new TargetCreaturePermanent());
        this.addAbility(ability);
        this.addAbility(new SoulshiftAbility(3));
    }
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        this.addAbility(FlyingAbility.getInstance());

        // Whenever Kami of the Honored Dead is dealt damage, you gain that much life.
        this.addAbility(new KamiOfTheHonoredDeadTriggeredAbility());
        // Soulshift 6 (When this creature dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.)
        this.addAbility(new SoulshiftAbility(6));
    }
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        this.color.setGreen(true);
        this.power = new MageInt(8);
        this.toughness = new MageInt(5);

        this.addAbility(TrampleAbility.getInstance());
        this.addAbility(new SoulshiftAbility(8));
    }
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        this.subtype.add("Spirit");
        this.color.setBlack(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);
        this.addAbility(FlyingAbility.getInstance());
        this.addAbility(new SoulshiftAbility(3));
    }
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        // Protection from non-Spirit creatures
        this.addAbility(new ProtectionAbility(filter));

        // Soulshift 4
        this.addAbility(new SoulshiftAbility(4));
    }
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        this.toughness = new MageInt(2);
        Ability ability = new SpellCastControllerTriggeredAbility(new LoseLifeTargetEffect(1), filter, false);
        ability.addEffect(new GainLifeEffect(1));
        ability.addTarget(new TargetOpponent());
        this.addAbility(ability);
        this.addAbility(new SoulshiftAbility(2));
    }
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        this.color.setWhite(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(3);

        this.addAbility(VigilanceAbility.getInstance());
        this.addAbility(new SoulshiftAbility(4));
    }
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        this.color.setGreen(true);
        this.power = new MageInt(6);
        this.toughness = new MageInt(4);

        this.addAbility(new SoulshiftAbility(5));
    }
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        this.toughness = new MageInt(3);
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new PutOnLibraryTargetEffect(true), new ManaCostsImpl("{G}{G}"));
        ability.addCost(new SacrificeSourceCost());
        ability.addTarget(new TargetLandPermanent());
        this.addAbility(ability);
        this.addAbility(new SoulshiftAbility(3));
    }
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