Package mage.abilities.effects.common

Examples of mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect


        this.color.setWhite(true);
        this.power = new MageInt(5);
        this.toughness = new MageInt(5);

        this.addAbility(FlyingAbility.getInstance());
        Ability ability = new EntersBattlefieldTriggeredAbility(new ReturnFromGraveyardToBattlefieldTargetEffect(), true);
        ability.addTarget(new TargetCardInYourGraveyard(new FilterArtifactCard("artifact card from your graveyard")));
        this.addAbility(ability);
    }
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        subtype.add("Rat");
        subtype.add("Wizard");
        power = new MageInt(4);
        toughness = new MageInt(2);
        // {4}{B}: Put target creature card from a graveyard onto the battlefield under your control.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ReturnFromGraveyardToBattlefieldTargetEffect(), new ManaCostsImpl("{4}{B}"));
        ability.addTarget(new TargetCardInGraveyard(new FilterCreatureCard("creature card from a graveyard")));
        this.addAbility(ability);
    }
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        this.expansionSetCode = "ULG";

        this.color.setBlack(true);

        // Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
        this.getSpellAbility().addEffect(new ReturnFromGraveyardToBattlefieldTargetEffect());
        this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(filter));

        // Cycling {2}
        this.addAbility(new CyclingAbility(new ManaCostsImpl("{2}")));
    }
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    @Override
    public boolean apply(Game game, Ability source) {
        Card cardInGraveyard = game.getCard(getTargetPointer().getFirst(game, source));
        if (cardInGraveyard != null) {
            Effect effect = new ReturnFromGraveyardToBattlefieldTargetEffect();
            effect.setTargetPointer(getTargetPointer());
            effect.apply(game, source);

            game.getState().setValue(source.getSourceId().toString() + "returnedCreature", new MageObjectReference(cardInGraveyard.getId(), game));

            return true;
        }
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        this.color.setBlack(true);
        this.color.setWhite(true);

        // <i>({WB} can be paid with either {W} or {B}.)</i>
        // At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
        Ability ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new ReturnFromGraveyardToBattlefieldTargetEffect(), TargetController.YOU, false);
        ability.addTarget(new TargetCardInGraveyard(new FilterCreatureCard("creature card from a graveyard")));
        this.addAbility(ability);
       
    }
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        subtype.add("Cleric");
       
        power = new MageInt(1);
        toughness = new MageInt(1);
       
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ReturnFromGraveyardToBattlefieldTargetEffect(), new ManaCostsImpl("{3}{W}{B}{B}"));
        ability.addCost(new TapSourceCost());
        ability.addCost(new SacrificeSourceCost());
        ability.addTarget(new TargetCardInYourGraveyard(filter));
        this.addAbility(ability);
    }
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        this.expansionSetCode = "9ED";

        this.color.setBlack(true);

        // Return target creature card from your graveyard to the battlefield.
        this.getSpellAbility().addEffect(new ReturnFromGraveyardToBattlefieldTargetEffect());
        this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard("creature card from your graveyard")));
       
    }
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        this.expansionSetCode = "AVR";

        this.color.setWhite(true);

        // Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.
        this.getSpellAbility().addEffect(new ReturnFromGraveyardToBattlefieldTargetEffect());
        this.getSpellAbility().addEffect(new DefyDeathEffect());
        this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard("creature card from your graveyard")));
    }
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        this.expansionSetCode = "BOK";

        this.color.setBlack(true);

        // Return target creature card with converted mana cost X or less from your graveyard to the battlefield.
        this.getSpellAbility().addEffect(new ReturnFromGraveyardToBattlefieldTargetEffect());
        this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard("creature card from your graveyard")));
    }
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        this.color.setWhite(true);

        // Return up to three target creature cards with converted mana cost 1 or less from your graveyard to the battlefield.
        this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(0,3,filter3));
        this.getSpellAbility().addEffect(new ReturnFromGraveyardToBattlefieldTargetEffect());
        // Forecast - {5}{W}, Reveal Proclamation of Rebirth from your hand: Return target creature card with converted mana cost 1 or less from your graveyard to the battlefield.
        ForecastAbility ability = new ForecastAbility(new ReturnFromGraveyardToBattlefieldTargetEffect(), new ManaCostsImpl("{5}{W}"));
        ability.addTarget(new TargetCardInYourGraveyard(filter1));
        this.addAbility(ability);
    }
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Related Classes of mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect

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