Window used for logging in. Display a simple form for logging in, and 2 buttons. One buttons effectively logs you in, while the other allows for resetting the data filled in the form. When logging in not all attempts are successful. Sometimes people forget their password. To connect to the correct events, add a {@link LoginHandler} by giving it tothis widget's constructor. It will add the handler to the Authentication
final class.
This window by default displays a Geomajas logo. You can change this logo and you can add a general slogan to your wishes. The logo (together with it's width) and slogan can be given through getters and setters or by calling the correct constructor. Note that you have to set these before you call the draw. Also note that when setting a new logo, you have to set it's width. This width may not be larger than 480 pixels.
@author Pieter De Graef
@since 1.7.1