Package lineage2.gameserver.model

Examples of lineage2.gameserver.model.SimpleSpawner


  {
    if (param.length < 2)
    {
      throw new IllegalArgumentException();
    }
    final Player player = getSelf();
    if (player == null)
    {
      return;
    }
    final String page = param[0];
    final int item = Integer.parseInt(param[1]);
    final long price = Long.parseLong(param[2]);
    if (getItemCount(player, item) < price)
    {
      player.sendPacket((item == 57) ? Msg.YOU_DO_NOT_HAVE_ENOUGH_ADENA : SystemMsg.INCORRECT_ITEM_COUNT);
      return;
    }
    removeItem(player, item, price);
    show(page, player);
  }
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  /**
   * Method TakeNewbieWeaponCoupon.
   */
  public void TakeNewbieWeaponCoupon()
  {
    final Player player = getSelf();
    if (player == null)
    {
      return;
    }
    if (!Config.ALT_ALLOW_SHADOW_WEAPONS)
    {
      show(new CustomMessage("common.Disabled", player), player);
      return;
    }
    if ((player.getLevel() > 19) || (player.getClassLevel() > 1))
    {
      show("Your level is too high!", player);
      return;
    }
    if (player.getLevel() < 6)
    {
      show("Your level is too low!", player);
      return;
    }
    if (player.getVarB("newbieweapon"))
    {
      show("Your already got your newbie weapon!", player);
      return;
    }
    addItem(player, 7832, 5);
    player.setVar("newbieweapon", "true", -1);
  }
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  /**
   * Method TakeAdventurersArmorCoupon.
   */
  public void TakeAdventurersArmorCoupon()
  {
    final Player player = getSelf();
    if (player == null)
    {
      return;
    }
    if (!Config.ALT_ALLOW_SHADOW_WEAPONS)
    {
      show(new CustomMessage("common.Disabled", player), player);
      return;
    }
    if ((player.getLevel() > 39) || (player.getClassLevel() > 2))
    {
      show("Your level is too high!", player);
      return;
    }
    if ((player.getLevel() < 20) || (player.getClassLevel() < 2))
    {
      show("Your level is too low!", player);
      return;
    }
    if (player.getVarB("newbiearmor"))
    {
      show("Your already got your newbie weapon!", player);
      return;
    }
    addItem(player, 7833, 1);
    player.setVar("newbiearmor", "true", -1);
  }
View Full Code Here

  /**
   * Method enter_dc.
   */
  public void enter_dc()
  {
    final Player player = getSelf();
    final NpcInstance npc = getNpc();
    if ((player == null) || (npc == null))
    {
      return;
    }
    if (!NpcInstance.canBypassCheck(player, npc))
    {
      return;
    }
    player.setVar("DCBackCoords", player.getLoc().toXYZString(), -1);
    player.teleToLocation(-114582, -152635, -6742);
  }
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  /**
   * Method exit_dc.
   */
  public void exit_dc()
  {
    final Player player = getSelf();
    final NpcInstance npc = getNpc();
    if ((player == null) || (npc == null))
    {
      return;
    }
    if (!NpcInstance.canBypassCheck(player, npc))
    {
      return;
    }
    final String var = player.getVar("DCBackCoords");
    if ((var == null) || var.isEmpty())
    {
      player.teleToLocation(new Location(43768, -48232, -800), 0);
      return;
    }
    player.teleToLocation(Location.parseLoc(var), 0);
    player.unsetVar("DCBackCoords");
  }
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     * Method runImpl.
     */
    @Override
    public void runImpl()
    {
      final SimpleSpawner sp = new SimpleSpawner(_nextId);
      sp.setLocx(_actor.getX());
      sp.setLocy(_actor.getY());
      sp.setLocz(_actor.getZ());
      sp.setReflection(_actor.getReflection());
      final NpcInstance npc = sp.doSpawn(true);
      npc.setHeading(PositionUtils.calculateHeadingFrom(npc, _player));
      npc.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, _player, 1000);
    }
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      int[] mobs = rnd.chance();
      for (int npcId : mobs)
      {
        try
        {
          SimpleSpawner spawn = new SimpleSpawner(npcId);
          spawn.setTerritory(zone.getTerritory());
          spawn.setAmount(1);
          spawn.setReflection(player.getReflection());
          spawn.stopRespawn();
          NpcInstance mob = spawn.doSpawn(true);
          if (mob != null)
          {
            ThreadPoolManager.getInstance().schedule(new UnSpawnTask(spawn), despawn * 1000L);
            if (mob.isAggressive() && attackOnSpawn)
            {
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  {
    if (Rnd.chance(15))
    {
      try
      {
        final SimpleSpawner sp = new SimpleSpawner(NpcHolder.getInstance().getTemplate(MysteriousAgent));
        sp.setLoc(new Location(-11984, 278880, -13599, -4472));
        sp.doSpawn(true);
        sp.stopRespawn();
        ThreadPoolManager.getInstance().schedule(new Unspawn(), 600 * 1000L);
      }
      catch (Exception e)
      {
        e.printStackTrace();
View Full Code Here

        for (int element : servants1)
        {
          try
          {
            actor.getLoc();
            SimpleSpawner sp = new SimpleSpawner(NpcHolder.getInstance().getTemplate(element));
            sp.setLoc(Location.findPointToStay(actor, 150, 350));
            sp.doSpawn(true);
            sp.stopRespawn();
          }
          catch (Exception e)
          {
            e.printStackTrace();
          }
        }
        break;
      }
      case 22431:
      {
        for (int element : servants2)
        {
          try
          {
            actor.getLoc();
            SimpleSpawner sp = new SimpleSpawner(NpcHolder.getInstance().getTemplate(element));
            sp.setLoc(Location.findPointToStay(actor, 150, 350));
            sp.doSpawn(true);
            sp.stopRespawn();
          }
          catch (Exception e)
          {
            e.printStackTrace();
          }
View Full Code Here

    if (Rnd.chance(15))
    {
      try
      {
        actor.getLoc();
        final SimpleSpawner sp = new SimpleSpawner(NpcHolder.getInstance().getTemplate(DarionsFaithfulServants[Rnd.get(DarionsFaithfulServants.length - 1)]));
        sp.setLoc(Location.findPointToStay(actor, 150, 350));
        sp.doSpawn(true);
        sp.stopRespawn();
      }
      catch (Exception e)
      {
        e.printStackTrace();
      }
View Full Code Here

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