Package lineage2.gameserver.model

Examples of lineage2.gameserver.model.CommandChannel


   * Method init.
   */
  private void init()
  {
    _zoneListener = new ZoneListener();
    Zone zone = ReflectionUtils.getZone(ZONE_NAME);
    if (zone != null)
    {
      zone.addListener(_zoneListener);
    }
  }
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    {
      return;
    }
    if (command.equalsIgnoreCase("request_nightzaken"))
    {
      Reflection r = player.getActiveReflection();
      if (r != null)
      {
        if (player.canReenterInstance(nightZakenIzId))
        {
          player.teleToLocation(r.getTeleportLoc(), r);
        }
      }
      else if (player.canEnterInstance(nightZakenIzId))
      {
        ReflectionUtils.enterReflection(player, new ZakenNight(), nightZakenIzId);
      }
    }
    else if (command.equalsIgnoreCase("request_dayzaken"))
    {
      Reflection r = player.getActiveReflection();
      if (r != null)
      {
        if (player.canReenterInstance(dayZakenIzId))
        {
          player.teleToLocation(r.getTeleportLoc(), r);
        }
      }
      else if (player.canEnterInstance(dayZakenIzId))
      {
        ReflectionUtils.enterReflection(player, new ZakenDay(), dayZakenIzId);
      }
    }
    else if (command.equalsIgnoreCase("request_ultrazaken"))
    {
      Reflection r = player.getActiveReflection();
      if (r != null)
      {
        if (player.canReenterInstance(ultraZakenIzId))
        {
          player.teleToLocation(r.getTeleportLoc(), r);
        }
      }
      else if (player.canEnterInstance(ultraZakenIzId))
      {
        ReflectionUtils.enterReflection(player, new ZakenDay83(), ultraZakenIzId);
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      else if (Rnd.chance(50))
      {
        nextId = getNextVoid(npcId);
      }
    }
    final Reflection r = actor.getReflection();
    boolean spawnPossible = true;
    if (r instanceof KamalokaNightmare)
    {
      final KamalokaNightmare kama = (KamalokaNightmare) r;
      kama.addKilledKanabion(type);
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      Player pk = (Player) killer;
      if (isInZone(ZoneType.SIEGE))
      {
        return;
      }
      DuelEvent duelEvent = getEvent(DuelEvent.class);
      if ((owner.getPvpFlag() > 0) || owner.atMutualWarWith(pk))
      {
        pk.setPvpKills(pk.getPvpKills() + 1);
      }
      else if (((duelEvent == null) || (duelEvent != pk.getEvent(DuelEvent.class))) && (getKarma() <= 0))
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    final int y = Integer.parseInt(param[1]);
    final int z = Integer.parseInt(param[2]);
    final int castleId = (param.length > 4) ? Integer.parseInt(param[3]) : 0;
    if (player.getReflection().isDefault())
    {
      final Castle castle = (castleId > 0) ? ResidenceHolder.getInstance().getResidence(Castle.class, castleId) : null;
      if ((castle != null) && castle.getSiegeEvent().isInProgress())
      {
        player.sendPacket(Msg.YOU_CANNOT_TELEPORT_TO_A_VILLAGE_THAT_IS_IN_A_SIEGE);
        return;
      }
    }
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    public void onZoneEnter(Zone zone, Creature cha)
    {
      if (zone.getParams() == null || !cha.isPlayer())
        return;

      Castle castle = ResidenceHolder.getInstance().getResidence(zone.getTemplate().getIndex());

      if (castle != null)
      { 
        if(_side.ordinal()==1 || _side.ordinal()==0)
        {
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   * Method enter_dc.
   */
  public void enter_dc()
  {
    final Player player = getSelf();
    final NpcInstance npc = getNpc();
    if ((player == null) || (npc == null))
    {
      return;
    }
    if (!NpcInstance.canBypassCheck(player, npc))
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   * Method exit_dc.
   */
  public void exit_dc()
  {
    final Player player = getSelf();
    final NpcInstance npc = getNpc();
    if ((player == null) || (npc == null))
    {
      return;
    }
    if (!NpcInstance.canBypassCheck(player, npc))
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   * @return boolean
   */
  @Override
  protected boolean thinkActive()
  {
    final NpcInstance actor = getActor();
    if (actor == null)
    {
      return true;
    }
    for (Player player : World.getAroundPlayers(actor, 200, 200))
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   * @param damage int
   */
  @Override
  protected void onEvtAttacked(Creature attacker, int damage)
  {
    final NpcInstance actor = getActor();
    if (_firstTimeAttacked)
    {
      _firstTimeAttacked = false;
      if (Rnd.chance(25))
      {
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