Package l2p.gameserver.model

Examples of l2p.gameserver.model.L2Skill


    L2EnchantSkillLearn sl = SkillTreeTable.getSkillEnchant(_skillId, oldSkillLevel);
    if(sl == null)
    {
      return;
    }
    L2Skill newSkill;
    if(_skillLvl % 100 == 0)
    {
      _skillLvl = sl.getBaseLevel();
      newSkill = SkillTable.getInstance().getInfo(_skillId, _skillLvl);
    }
    else
    {
      newSkill = SkillTable.getInstance().getInfo(_skillId, SkillTreeTable.convertEnchantLevel(sl.getBaseLevel(), _skillLvl, sl.getMaxLevel()));
    }
    if(newSkill == null)
    {
      return;
    }
    if(Functions.getItemCount(activeChar, SkillTreeTable.UNTRAIN_ENCHANT_BOOK) == 0)
    {
      activeChar.sendPacket(Msg.ITEMS_REQUIRED_FOR_SKILL_ENCHANT_ARE_INSUFFICIENT);
      return;
    }
    Functions.removeItem(activeChar, SkillTreeTable.UNTRAIN_ENCHANT_BOOK, 1);
    activeChar.addExpAndSp(0, sl.getCost()[1] * sl.getCostMult(), false, false);
    activeChar.addSkill(newSkill, true);
    if(_skillLvl > 100)
    {
      SystemMessage sm = new SystemMessage(SystemMessage.Untrain_of_enchant_skill_was_successful_Current_level_of_enchant_skill_S1_has_been_decreased_by_1);
      sm.addSkillName(_skillId, _skillLvl);
      activeChar.sendPacket(sm);
    }
    else
    {
      SystemMessage sm = new SystemMessage(SystemMessage.Untrain_of_enchant_skill_was_successful_Current_level_of_enchant_skill_S1_became_0_and_enchant_skill_will_be_initialized);
      sm.addSkillName(_skillId, _skillLvl);
      activeChar.sendPacket(sm);
    }
    Log.add(activeChar.getName() + "|Successfully untranes|" + _skillId + "|to+" + _skillLvl + "|---", "enchant_skills");
    activeChar.sendPacket(new ExEnchantSkillInfo(_skillId, newSkill.getDisplayLevel()), new ExEnchantSkillResult(1), new SkillList(activeChar));
    updateSkillShortcuts(activeChar);
  }
View Full Code Here


      if(sl == null)
      {
        activeChar.sendMessage("Not found enchant info for this skill");
        return;
      }
      L2Skill skill = SkillTable.getInstance().getInfo(_skillId, SkillTreeTable.convertEnchantLevel(sl.getBaseLevel(), _skillLvl, sl.getMaxLevel()));
      if(skill == null || skill.getId() != _skillId)
      {
        activeChar.sendMessage("This skill doesn't yet have enchant info in Datapack");
        return;
      }
      if(activeChar.getSkillLevel(_skillId) != skill.getLevel())
      {
        activeChar.sendMessage("Skill not found");
        return;
      }
    }
View Full Code Here

    _skillLvl -= levelPenalty;
    if(_skillLvl % 100 == 0)
    {
      _skillLvl = sl.getBaseLevel();
    }
    L2Skill skill = SkillTable.getInstance().getInfo(_skillId, SkillTreeTable.convertEnchantLevel(sl.getBaseLevel(), _skillLvl, sl.getMaxLevel()));
    if(skill != null)
    {
      activeChar.addSkill(skill, true);
    }
    if(levelPenalty == 0)
View Full Code Here

      short id = skilltree.getShort("skill_id");
      byte lvl = skilltree.getByte("level");
      String name = skilltree.getString("name");
      if(lvl == 1)
      {
        L2Skill s = SkillTable.getInstance().getInfo(id, 1);
        if(s == null || s.getSkillType() == SkillType.NOTDONE)
        {
          _unimplemented_skills.put(id, name == null ? "" : name);
        }
      }
      byte minLvl = skilltree.getByte("min_level");
View Full Code Here

      try
      {
        statement = con.prepareStatement("SELECT npcid, skillid, level FROM npcskills");
        rs = statement.executeQuery();
        L2NpcTemplate npcDat;
        L2Skill npcSkill;
        GArray<Integer> unimpl = new GArray<Integer>();
        int counter = 0;
        while(rs.next())
        {
          int mobId = rs.getInt("npcid");
          npcDat = _npcs[mobId];
          if(npcDat == null)
          {
            continue;
          }
          short skillId = rs.getShort("skillid");
          short level = rs.getShort("level");
          // Для определения расы используется скилл 4416
          if(skillId == 4416)
          {
            npcDat.setRace(level);
          }
          if(skillId >= 4290 && skillId <= 4302)
          {
            _log.info("Warning! Skill " + skillId + " not used, use 4416 instead.");
            continue;
          }
          if(skillId == 4408)
          {
            if(CatacombSpawnManager._monsters.contains(mobId))
            {
              level = (short) (Config.ALT_CATACOMB_MODIFIER_HP + 8);
              npcDat.setRateHp(hprateskill[level]);
              if(Config.ALT_CATACOMB_MODIFIER_HP != 4)
              {
                npcDat.addSkill(SkillTable.getInstance().getInfo(4417, Config.ALT_CATACOMB_MODIFIER_HP));
              }
            }
            else
            {
              npcDat.setRateHp(hprateskill[level]);
            }
          }
          npcSkill = SkillTable.getInstance().getInfo(skillId, level);
          if(npcSkill == null || npcSkill.getSkillType() == SkillType.NOTDONE)
          {
            unimpl.add(Integer.valueOf(skillId));
          }
          if(npcSkill == null)
          {
View Full Code Here

    }
    if(_unselect == 0)
    {
      if(activeChar.isCastingNow())
      {
        L2Skill skill = activeChar.getCastingSkill();
        activeChar.abortCast(skill != null && (skill.isHandler() || skill.getHitTime() > 5000));
      }
      else if(activeChar.getTarget() != null)
      {
        activeChar.setTarget(null);
      }
View Full Code Here

    {
      return false;
    }
    if(!top_desire_target.isCurrentHpFull())
    {
      L2Skill skill = _heal[Rnd.get(_heal.length)];
      if(skill.getAOECastRange() < actor.getDistance(top_desire_target))
      {
        moveOrTeleportToLocation(Location.getAroundPosition(top_desire_target, actor, skill.getAOECastRange() - 30, skill.getAOECastRange() - 10, 5));
      }
      addTaskBuff(top_desire_target, skill);
      return true;
    }
    return false;
View Full Code Here

    L2Player plr = attacker.getPlayer();
    if(_firstAttakerObjectId == 0 && plr != null)
    {
      _firstAttakerObjectId = attacker.getObjectId();
      attacker.addDamageHate(actor, 0, 9999);
      L2Skill skill = SkillTable.getInstance().getInfo(announceDeathSkill, 1);
      if(skill != null)
      {
        skill.getEffects(actor, attacker, false, false);
      }
    }
    super.onEvtAttacked(attacker, damage);
  }
View Full Code Here

      return chooseTaskAndTargets(null, target, distance);
    }
    FastMap<L2Skill, Integer> d_skill = new FastMap<L2Skill, Integer>();
    addDesiredSkill(d_skill, target, distance, Poison);
    addDesiredSkill(d_skill, target, distance, Paralysis);
    L2Skill r_skill = selectTopSkill(d_skill);
    return chooseTaskAndTargets(r_skill, target, distance);
  }
View Full Code Here

    {
      int level = effect.get(0).getSkill().getLevel();
      if(level < 3)
      {
        effect.get(0).exit();
        L2Skill skill = SkillTable.getInstance().getInfo(6142, level + 1);
        skill.getEffects(actor, player, false, false);
        actor.broadcastPacket(new MagicSkillUse(actor, player, skill.getId(), level, skill.getHitTime(), 0));
      }
    }
    else
    {
      L2Skill skill = SkillTable.getInstance().getInfo(6142, 1);
      if(skill != null)
      {
        skill.getEffects(actor, player, false, false);
        actor.broadcastPacket(new MagicSkillUse(actor, player, skill.getId(), 1, skill.getHitTime(), 0));
      }
    }
  }
View Full Code Here

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