Examples of JOGLTextureManager


Examples of org.osm2world.core.target.jogl.JOGLTextureManager

    pBuffer.getContext().makeCurrent();
    gl = pBuffer.getGL().getGL2();
   
    JOGLTarget.clearGL(gl, clearColor);
   
        backgroundTextureManager = new JOGLTextureManager(gl);

    /* render map data into buffer if it needs to be rendered multiple times */
   
    boolean onlyOneRenderPass = (expectedFileCalls <= 1
        && expectedMaxSizeX <= canvasLimit
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