Examples of IPowerInfoHandler


Examples of mekanism.client.gui.GuiPowerBar.IPowerInfoHandler

    guiElements.add(new GuiSlot(SlotType.INPUT, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 55, 16));
    guiElements.add(new GuiSlot(SlotType.POWER, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 30, 34).with(SlotOverlay.POWER));
    guiElements.add(new GuiSlot(SlotType.EXTRA, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 55, 52));
    guiElements.add(new GuiSlot(SlotType.OUTPUT_LARGE, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 111, 30));
   
    guiElements.add(new GuiPowerBar(this, new IPowerInfoHandler() {
      @Override
      public double getLevel()
      {
        return ticksPassed <= 20 ? ticksPassed / 20.0F : 1.0F;
      }
View Full Code Here

Examples of mekanism.client.gui.GuiPowerBar.IPowerInfoHandler

  {
    guiElements.add(new GuiSlot(SlotType.INPUT, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 55, 16));
    guiElements.add(new GuiSlot(SlotType.POWER, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 55, 52).with(SlotOverlay.POWER));
    guiElements.add(new GuiSlot(SlotType.OUTPUT_WIDE, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 111, 30));
   
    guiElements.add(new GuiPowerBar(this, new IPowerInfoHandler() {
      @Override
      public double getLevel()
      {
        return ticksPassed <= 20 ? ticksPassed / 20.0F : 1.0F;
      }
View Full Code Here

Examples of mekanism.client.gui.GuiPowerBar.IPowerInfoHandler

  public void addGuiElements()
  {
    guiElements.add(fluidInput = GuiFluidGauge.getDummy(GuiGauge.Type.STANDARD, this, MekanismUtils.getResource(ResourceType.GUI, "GuiElectrolyticSeparator.png"), 5, 10));
    guiElements.add(leftGas = GuiGasGauge.getDummy(GuiGauge.Type.SMALL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiElectrolyticSeparator.png"), 58, 18));
    guiElements.add(rightGas = GuiGasGauge.getDummy(GuiGauge.Type.SMALL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiElectrolyticSeparator.png"), 100, 18));
    guiElements.add(new GuiPowerBar(this, new IPowerInfoHandler() {
      @Override
      public double getLevel()
      {
        return ticksPassed <= 20 ? ticksPassed / 20.0F : 1.0F;
      }
View Full Code Here

Examples of mekanism.client.gui.GuiPowerBar.IPowerInfoHandler

   
    guiElements.add(fluidInput = GuiFluidGauge.getDummy(GuiGauge.Type.STANDARD, this, MekanismUtils.getResource(ResourceType.GUI, "GuiPRC.png"), 5, 10));
    guiElements.add(gasInput = GuiGasGauge.getDummy(GuiGauge.Type.STANDARD, this, MekanismUtils.getResource(ResourceType.GUI, "GuiPRC.png"), 28, 10));
    guiElements.add(gasOutput = GuiGasGauge.getDummy(GuiGauge.Type.SMALL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiPRC.png"), 140, 40));

    guiElements.add(new GuiPowerBar(this, new IPowerInfoHandler() {
      @Override
      public double getLevel()
      {
        return ticksPassed <= 20 ? ticksPassed / 20.0F : 1.0F;
      }
View Full Code Here

Examples of mekanism.client.gui.GuiPowerBar.IPowerInfoHandler

    guiElements.add(new GuiSlot(SlotType.EXTRA, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 16, 34));
    guiElements.add(new GuiSlot(SlotType.INPUT, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 50, 42));
    guiElements.add(new GuiSlot(SlotType.POWER, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 142, 34).with(SlotOverlay.POWER));
    guiElements.add(new GuiSlot(SlotType.OUTPUT, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 108, 42));

    guiElements.add(new GuiPowerBar(this, new IPowerInfoHandler() {
      @Override
      public double getLevel()
      {
        return ticksPassed <= 20 ? ticksPassed / 20.0F : 1.0F;
      }
View Full Code Here

Examples of mekanism.client.gui.GuiPowerBar.IPowerInfoHandler

  {
    guiElements.add(new GuiSlot(SlotType.INPUT, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 55, 16));
    guiElements.add(new GuiSlot(SlotType.POWER, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 55, 52).with(SlotOverlay.POWER));
    guiElements.add(new GuiSlot(SlotType.OUTPUT_LARGE, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 111, 30));

    guiElements.add(new GuiPowerBar(this, new IPowerInfoHandler() {
      @Override
      public double getLevel()
      {
        return ticksPassed <= 20 ? ticksPassed / 20.0F : 1.0F;
      }
View Full Code Here
TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.