Examples of HeightfieldCollisionShape


Examples of com.jme3.bullet.collision.shapes.HeightfieldCollisionShape

    // The PlaneCollisionShape causes collision listeners to ALWAYS fire for some reason. This
    // is a hacky workaround.
    int num = (int)radius * (int)radius;
    float[] height = new float[num];
    shape = new HeightfieldCollisionShape(height);// , new Vector3f(radius, 0, radius));
    physics = new RigidBodyControl(shape, 0);
  }
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