Examples of GuiCCButton


Examples of codechicken.core.gui.GuiCCButton

        FontUtils.drawCenteredString(translateAmplifier(amplifier), 33, 86, 0xFF606060);
    }

    @Override
    public void addWidgets() {
        add(ampDown = new GuiCCButton(10, 84, 12, 12, "<").setActionCommand("ampDown"));
        add(ampUp = new GuiCCButton(44, 84, 12, 12, ">").setActionCommand("ampUp"));
        add(durationField = new GuiDurationField(15, 53, 35, 12));
        add(slotPotionEffects = new GuiSlotPotionEffects(60, 38));
    }
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Examples of codechicken.core.gui.GuiCCButton

    }

    @Override
    public void addWidgets() {
        add(slot = new OptionScrollSlot());
        add(backButton = new GuiCCButton(0, 0, 0, 20, translateToLocal("nei.options.back")).setActionCommand("back"));
        add(worldButton = new GuiCCButton(0, 2, 0, 16, worldButtonName()).setActionCommand("world"));
        initGui();
    }
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Examples of codechicken.core.gui.GuiCCButton

    }

    @Override
    public void addWidgets() {
        add(pane = new ScrollPane());
        add(backButton = new GuiCCButton(0, 0, 0, 20, translateToLocal("nei.options.back")).setActionCommand("back"));
        initGui();
    }
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Examples of codechicken.core.gui.GuiCCButton

    public boolean doesGuiPauseGame() {
        return true;
    }

    public void addWidgets() {
        add(toggleButton = new GuiCCButton(0, 0, 80, 20, "").setActionCommand("show"));
        updateNames();
    }
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