Examples of ExSendUIEvent


Examples of lineage2.gameserver.network.serverpackets.ExSendUIEvent

  @Override
  public void onPlayerEnter(Player player)
  {
    super.onPlayerEnter(player);
    player.sendPacket(new ExSendUIEvent(player, 0, 1, (int) (System.currentTimeMillis() - _savedTime) / 1000, 0, NpcString.NONE));
  }
View Full Code Here

Examples of lineage2.gameserver.network.serverpackets.ExSendUIEvent

  @Override
  public void onPlayerExit(Player player)
  {
    super.onPlayerExit(player);
    player.sendPacket(new ExSendUIEvent(player, 1, 1, 0, 0));
  }
View Full Code Here

Examples of lineage2.gameserver.network.serverpackets.ExSendUIEvent

          {
            spawnRoom(7);
            setReenterTime(System.currentTimeMillis());
            for(Player p : getPlayers())
            {
              p.sendPacket(new ExSendUIEvent(p, 1, 1, 0, 0));
              p.sendPacket(new SystemMessage(SystemMessage.THIS_DUNGEON_WILL_EXPIRE_IN_S1_MINUTES).addNumber(5));
            }
            startCollapseTimer(5 * 60 * 1000L);
            timeSpent = (int) (System.currentTimeMillis() - _savedTime) / 1000;
          }
View Full Code Here

Examples of lineage2.gameserver.network.serverpackets.ExSendUIEvent

  {
    @Override
    public void runImpl() throws Exception
    {
      for(Player p : getPlayers())
        p.sendPacket(new ExSendUIEvent(p, 0, 0, 60, 0, NpcString.TIME_REMAINING_UNTIL_NEXT_BATTLE));
      ThreadPoolManager.getInstance().schedule(new SecondStage(), 60000L);
    }
View Full Code Here

Examples of lineage2.gameserver.network.serverpackets.ExSendUIEvent

  {
    @Override
    public void runImpl() throws Exception
    {
      for(Player p : getPlayers())
        p.sendPacket(new ExSendUIEvent(p, 0, 0, 60, 0, NpcString.TIME_REMAINING_UNTIL_NEXT_BATTLE));
      secondStageGuardSpawn.cancel(true);
      for(NpcInstance n : getNpcs())
        if(n.getNpcId() != Sirra && n.getNpcId() != IceCastleController)
          n.deleteMe();
      ThreadPoolManager.getInstance().schedule(new PreThirdStageM(), 60000L);
View Full Code Here

Examples of lineage2.gameserver.network.serverpackets.ExSendUIEvent

  {
    @Override
    public void runImpl()
    {
      for(Player p : getPlayers())
        p.sendPacket(new ExSendUIEvent(p, 0, 0, 60, 0, NpcString.TIME_REMAINING_UNTIL_NEXT_BATTLE));
      ThreadPoolManager.getInstance().schedule(new SecondStage(), 60000L);
    }
View Full Code Here

Examples of lineage2.gameserver.network.serverpackets.ExSendUIEvent

  {
    @Override
    public void runImpl()
    {
      for(Player p : getPlayers())
        p.sendPacket(new ExSendUIEvent(p, 0, 0, 60, 0, NpcString.TIME_REMAINING_UNTIL_NEXT_BATTLE));
      secondStageGuardSpawn.cancel(true);
      for(NpcInstance n : getNpcs())
        if(n.getNpcId() != Sirra && n.getNpcId() != IceCastleController)
          n.deleteMe();
      ThreadPoolManager.getInstance().schedule(new PreThirdStageM(), 60000L);
View Full Code Here

Examples of lineage2.gameserver.network.serverpackets.ExSendUIEvent

  {
    final Reflection r = actor.getReflection();
    r.setReenterTime(System.currentTimeMillis());
    for (Player p : r.getPlayers())
    {
      p.sendPacket(new ExSendUIEvent(p, 1, 1, 0, 0));
    }
    actor.broadcastPacket(new PlaySound(PlaySound.Type.MUSIC, "BS02_D", 1, actor.getObjectId(), actor.getLoc()));
    super.onEvtDead(killer);
  }
View Full Code Here

Examples of lineage2.gameserver.network.serverpackets.ExSendUIEvent

  @Override
  public void onPlayerEnter(Player player)
  {
    super.onPlayerEnter(player);
    player.sendPacket(new ExSendUIEvent(player, 0, 1, (int) (System.currentTimeMillis() - _savedTime) / 1000, 0, NpcString.NONE));
  }
View Full Code Here

Examples of lineage2.gameserver.network.serverpackets.ExSendUIEvent

  @Override
  public void onPlayerExit(Player player)
  {
    super.onPlayerExit(player);
    player.sendPacket(new ExSendUIEvent(player, 1, 1, 0, 0));
  }
View Full Code Here
TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.