Examples of ExCubeGameExtendedChangePoints


Examples of lineage2.gameserver.network.serverpackets.ExCubeGameExtendedChangePoints

    {
      HandysBlockCheckerManager.getInstance().setArenaBeingUsed(_arena);
      _redPoints = _spawns.size() / 2;
      _bluePoints = _spawns.size() / 2;
      final ExCubeGameChangePoints initialPoints = new ExCubeGameChangePoints(300, _bluePoints, _redPoints);
      ExCubeGameExtendedChangePoints clientSetUp;
      for (Player player : _holder.getAllPlayers())
      {
        if (player == null)
        {
          continue;
        }
        player.addListener(_listener);
        boolean isRed = _holder.getRedPlayers().contains(player);
        clientSetUp = new ExCubeGameExtendedChangePoints(300, _bluePoints, _redPoints, isRed, player, 0);
        player.sendPacket(clientSetUp);
        player.sendActionFailed();
        int tc = _holder.getPlayerTeam(player) * 2;
        int x = _arenaCoordinates[_arena][tc];
        int y = _arenaCoordinates[_arena][tc + 1];
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Examples of lineage2.gameserver.network.serverpackets.ExCubeGameExtendedChangePoints

    startTime = System.currentTimeMillis() + eventTime * 1000L; //Used in packet broadcasting

    //Forming packets to send everybody
    final ExCubeGameChangePoints initialPoints = new ExCubeGameChangePoints(eventTime, team1Score, team2Score);
    final ExCubeGameCloseUI cui = new ExCubeGameCloseUI();
    ExCubeGameExtendedChangePoints clientSetUp;

    for(Player tm : HardReferences.unwrap(bothTeams))
    {
      score.put(tm.getObjectId(), new MutableInt());

      tm.setCurrentCp(tm.getMaxCp());
      tm.setCurrentHp(tm.getMaxHp(), false);
      tm.setCurrentMp(tm.getMaxMp());
      clientSetUp = new ExCubeGameExtendedChangePoints(eventTime, team1Score, team2Score, isRedTeam(tm), tm, 0);
      tm.sendPacket(clientSetUp);
      tm.sendActionFailed(); //useless? copy&past from BlockChecker
      tm.sendPacket(initialPoints);
      tm.sendPacket(cui); //useless? copy&past from BlockChecker
      broadCastPacketToBothTeams(new ExCubeGameAddPlayer(tm, isRedTeam(tm)));
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Examples of lineage2.gameserver.network.serverpackets.ExCubeGameExtendedChangePoints

        if(team1Score < 0)
          team1Score = 0;
        if(affectAnotherTeam)
        {
          team2Score += toAdd;
          broadCastPacketToBothTeams(new ExCubeGameExtendedChangePoints(timeLeft, team1Score, team2Score, true, player, getPlayerScore(player)));
        }
        broadCastPacketToBothTeams(new ExCubeGameExtendedChangePoints(timeLeft, team1Score, team2Score, false, player, getPlayerScore(player)));
      }
      else
      {
        team1Score += toAdd;
        if(affectAnotherTeam)
        {
          team2Score -= toSub;
          if(team2Score < 0)
            team2Score = 0;
          broadCastPacketToBothTeams(new ExCubeGameExtendedChangePoints(timeLeft, team1Score, team2Score, true, player, getPlayerScore(player)));
        }
        broadCastPacketToBothTeams(new ExCubeGameExtendedChangePoints(timeLeft, team1Score, team2Score, false, player, getPlayerScore(player)));
      }
    }
    else if(teamId == 2)
      if(subbing)
      {
        team2Score -= toSub;
        if(team2Score < 0)
          team2Score = 0;
        if(affectAnotherTeam)
        {
          team1Score += toAdd;
          broadCastPacketToBothTeams(new ExCubeGameExtendedChangePoints(timeLeft, team1Score, team2Score, false, player, getPlayerScore(player)));
        }
        broadCastPacketToBothTeams(new ExCubeGameExtendedChangePoints(timeLeft, team1Score, team2Score, true, player, getPlayerScore(player)));
      }
      else
      {
        team2Score += toAdd;
        if(affectAnotherTeam)
        {
          team1Score -= toSub;
          if(team1Score < 0)
            team1Score = 0;
          broadCastPacketToBothTeams(new ExCubeGameExtendedChangePoints(timeLeft, team1Score, team2Score, false, player, getPlayerScore(player)));
        }
        broadCastPacketToBothTeams(new ExCubeGameExtendedChangePoints(timeLeft, team1Score, team2Score, true, player, getPlayerScore(player)));
      }
  }
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Examples of lineage2.gameserver.network.serverpackets.ExCubeGameExtendedChangePoints

    final int team = eng.getHolder().getPlayerTeam(player);
    eng.increasePlayerPoints(player, team);
    final int timeLeft = (int) ((eng.getStarterTime() - System.currentTimeMillis()) / 1000);
    final boolean isRed = eng.getHolder().getRedPlayers().contains(player);
    final ExCubeGameChangePoints changePoints = new ExCubeGameChangePoints(timeLeft, eng.getBluePoints(), eng.getRedPoints());
    final ExCubeGameExtendedChangePoints secretPoints = new ExCubeGameExtendedChangePoints(timeLeft, eng.getBluePoints(), eng.getRedPoints(), isRed, player, eng.getPlayerPoints(player, isRed));
    eng.getHolder().broadCastPacketToTeam(changePoints);
    eng.getHolder().broadCastPacketToTeam(secretPoints);
  }
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