}
@Override
protected void doProcess()
{
EntityClientPlayerMP player = Minecraft.getMinecraft().thePlayer;
setValue("health1k", (int) (player.getHealth() * 1000));
setValue("oxygen", player.getAir());
setValue("armor", player.getTotalArmorValue());
setValue("food", player.getFoodStats().getFoodLevel());
setValue("saturation1k", (int) (player.getFoodStats().getSaturationLevel() * 1000));
setValue("exhaustion1k", 0x00); // FIXME ^^^^ (fixme or not) Exhaustion Level is an internal value
setValue("experience1k", (int) (player.experience * 1000));
setValue("experience_level", player.experienceLevel);
setValue("experience_total", player.experienceTotal);
}